module Dodge.Camera where import Dodge.Data.Universe import Control.Lens useNormalCamera :: Universe -> Universe useNormalCamera = (uvWorld . wCam . camControl .~ CamInGame) . (uvWorld . timeFlow .~ NormalTimeFlow) pauseAndFloatCam :: Universe -> Universe pauseAndFloatCam = (uvWorld . wCam . camControl .~ CamFloat) . (uvWorld . timeFlow .~ CameraScrollTimeFlow 0 200 [])