module Dodge.SoundLogic.LoadSound ( module Dodge.SoundLogic.LoadSound , module Dodge.SoundLogic.ExternallyGeneratedSounds ) where --import Sound.Data import Dodge.SoundLogic.ExternallyGeneratedSounds import qualified Data.IntMap.Strict as IM import qualified SDL.Mixer as Mix loadSound :: (Int,String) -> IO (Int, Mix.Chunk) loadSound (i,s) = do chnk <- Mix.load $ "./data/sound/" ++ s return (i,chnk) loadSounds :: IO (IM.IntMap Mix.Chunk) loadSounds = do Mix.openAudio Mix.defaultAudio 128 fmap IM.fromList $ mapM loadSound $ zip [0..] soundPathList loadMusic :: IO (IM.IntMap Mix.Music) loadMusic = do undercity <- Mix.load "./data/music/firstCompo.mid" return $ IM.fromList $ zip [0..] [ undercity ]