module Dodge.Creature.PistolCrit ( pistolCrit, ) where import Control.Lens import Dodge.Data.Creature import Dodge.Default import Dodge.Item.Held.Stick import qualified IntMapHelp as IM import Picture pistolCrit :: Creature pistolCrit = defaultCreature { _crInv = IM.fromList [(0, pistol)] , _crRad = 10 , _crHP = 500 } & crType . humanoidAI .~ PistolAI & crType . skinUpper .~ lightx4 red