module Dodge.LightSources where import Dodge.Data import Dodge.Base import Geometry import Picture --import Graphics.Gloss --import Graphics.Gloss.Data.Vector --import Graphics.Gloss.Geometry.Line --import Graphics.Gloss.Geometry.Angle import qualified Data.IntMap.Strict as IM lightAt p i = LS {_lsID = i ,_lsPos = p ,_lsDir = 0 ,_lsRad = 600 ,_lsIntensity = 0.75 } basicLS = PutLS ls dec where ls = lightAt (0,0) 0 dec = onLayer PtLayer $ color white $ circleSolid 8