module Dodge.Room.Girder where import Color import Dodge.Data.GenWorld import Dodge.Room.Foreground import Dodge.Room.Modify.Girder import RandomHelp addRandomGirderEW :: RandomGen g => Room -> State g Room addRandomGirderEW rm = do hgshape <- takeOne [girder 96 20 10, girderZ 96 20 10, girderV 96 20 10] lgshape <- takeOne [girder 60 20 10, girderZ 60 20 10, girderV 60 20 10] addgird <- takeOne [addGirderNS' hgshape black, addGirderNS' lgshape red] addgird rm addRandomGirderFrom :: RandomGen g => CardinalPoint -> Int -> Room -> State g Room addRandomGirderFrom cp i rm = do (h, col) <- takeOne [(96, black), (60, red)] gtype <- takeOne [girder, girderZ, girderV] return $ addGirderFrom cp i (gtype h 20 10) col rm