module Preload ( cleanUpPreload, ) where import qualified Data.IntMap.Strict as IM import Data.Preload import Preload.Render import qualified SDL.Mixer as Mix cleanUpPreload :: PreloadData -> IO () cleanUpPreload pd = do cleanUpRenderPreload $ _renderData pd cleanUpSoundPreload $ _soundData pd cleanUpSoundPreload :: IM.IntMap Mix.Chunk -> IO () cleanUpSoundPreload _ = Mix.closeAudio >> putStrLn "Audio closed"