module Preload ( module Preload , module Preload.Data , module Preload.Update ) where import Preload.Data import Preload.Update import Picture.Preload import Sound.Data --import Control.Lens --import GHC.Word (Word32) import qualified SDL.Mixer as Mix cleanUpPreload :: PreloadData a -> IO () cleanUpPreload pd = do cleanUpRenderPreload $ _renderData pd cleanUpSoundPreload $ _soundData pd cleanUpSoundPreload :: SoundData a -> IO () cleanUpSoundPreload _ = Mix.closeAudio