module Dodge.Default.Shell where import Dodge.Data import Picture defaultShell :: Projectile defaultShell = Shell { _pjPos = (0,0) , _pjStartPos = (0,0) , _pjVel = (0,0) , _pjAcc = (0,0) , _pjDir = 0 , _pjSpin = 0 , _pjDraw = const blank , _pjID = 0 , _pjTimer = 0 , _pjUpdate = const id , _pjPayload = const id }