module Dodge.Creature.LauncherCrit ( launcherCrit, ) where import Dodge.Item.Held.Launcher --import Control.Lens import Dodge.Data.Creature import Dodge.Default import qualified IntMapHelp as IM --import Picture launcherCrit :: Creature launcherCrit = defaultCreature { _crInv = IM.fromList [(0, rLauncher)] , _crRad = 10 , _crState = defaultState , _crHP = 300 } -- & crType . skinUpper .~ lightx4 red -- & crType . humanoidAI .~ LauncherAI