module Dodge.Wall.ForceField where import Dodge.Data import Dodge.Default.Wall import Color import Picture import ShapePicture forceField :: Wall forceField = defaultWall {_wlColor = orange ,_wlOpacity = DrawnWall drawForceField ,_wlPathable = True ,_wlWalkable = True ,_wlFireThrough = True ,_wlReflect = True ,_wlDraw = True ,_wlRotateTo = False ,_wlStructure = StandaloneWall } drawForceField :: Wall -> SPic drawForceField wl = (mempty , setLayer BloomLayer . setDepth 20 . color (_wlColor wl) $ thickLine 5 [a,b] ) where (a,b) = _wlLine wl