{-| IO actions that apply config side effects and save configuration settings to disk. -} module Dodge.Config.Update where import Dodge.Data.SoundOrigin import Dodge.Config.Data import Sound import Preload.Data import Preload.Update import Data.Aeson (encodeFile) --import Control.Monad (when) {- | Write the current world configuration to disk as a json file. -} saveConfig :: Configuration -> PreloadData SoundOrigin -> IO (PreloadData SoundOrigin) saveConfig cfig d = do putStrLn "Saving config to data/dodge.config.json" encodeFile "data/dodge.config.json" cfig return d {- | Apply the volume settings from the world configuration to the running game. -} setVol :: Configuration -> PreloadData SoundOrigin -> IO (PreloadData SoundOrigin) setVol cfig d = do setSoundVolume ( _volume_master cfig * _volume_sound cfig) setMusicVolume ( _volume_master cfig * _volume_music cfig) return d {- | Apply /all/ of the values in the world configuration to the running game. -} applyWorldConfig :: Configuration -> PreloadData SoundOrigin -> IO (PreloadData SoundOrigin) applyWorldConfig cfig pdata = do setVol cfig pdata >>= resizeSpareFBO (x `div` divRes) (y `div` divRes) x y where x = round $ _windowX cfig y = round $ _windowY cfig divRes = _shadow_resolution cfig