module Dodge.Initialisation where import Dodge.Default.World --import Dodge.Combine --import Dodge.Base.You --import Dodge.Base --import Dodge.Save import Dodge.Data import Dodge.Creature import Dodge.SoundLogic import Geometry.Data import System.Random import qualified Data.Set as S import qualified IntMapHelp as IM import qualified Data.Map as M import Control.Lens initialWorld :: World initialWorld = defaultWorld & cWorld . cameraZoom .~ 10 & cWorld . creatures .~ IM.fromList [(0,startCr)] & cWorld . yourID .~ 0 & cWorld . worldEvents .~ SoundStart BackgroundSound (V2 0 0) foamSprayFadeOutS Nothing : [MakeStartCloudAt (V3 x y 5) | x <- [-5,-4..5] , y <- [-5,-4..5]]