module Dodge.Menu.Loading where import Dodge.Menu.Option import Dodge.Data.Universe loadingScreen :: String -> ScreenLayer loadingScreen str = OptionScreen { _scTitle = str , _scOptions = [] , _scOffset = 0 , _scPositionedMenuOption = NoPositionedMenuOption , _scOptionFlag = LoadingScreen , _scSelectionList = SelectionList [] Nothing 0 , _scAvailableLines = 0 , _scListDisplayParams = optionListDisplayParams }