module Dodge.Default.Block where import Dodge.Block.Debris import Dodge.Data.Block import LensHelp defaultBlock :: Block defaultBlock = Block { _blID = 0 , _blWallIDs = mempty , _blHP = 1000 , _blShadows = [] , _blFootprint = [] , _blPos = 0 , _blDir = 0 , _blDraw = const mempty , _blDeath = makeBlockDebris , _blObstructs = [] <<<<<<< HEAD ======= , _blPaths = [] >>>>>>> efficientRuntime } defaultDirtBlock :: Block defaultDirtBlock = defaultBlock & blHP .~ 50