module Dodge.Menu.Loading ( loadingScreen, ) where import Dodge.Data.Universe import Dodge.ListDisplayParams loadingScreen :: String -> ScreenLayer loadingScreen str = OptionScreen { _scTitle = str , _scOptions = [] , _scOffset = 0 , _scPositionedMenuOption = NoEscapeMenuOption , _scOptionFlag = LoadingScreen , _scSelectionList = [] , _scAvailableLines = 0 , _scListDisplayParams = optionListDisplayParams , _scDisplayTime = 0 }