module Dodge.Initialisation where import Control.Lens import Dodge.Creature import Dodge.Data.World import Dodge.Default.World import Dodge.SoundLogic import Geometry.Data import qualified IntMapHelp as IM initialWorld :: World initialWorld = defaultWorld & cWorld . cameraZoom .~ 10 & cWorld . creatures .~ IM.fromList [(0, startCr)] & cWorld . yourID .~ 0 & cWorld . worldEvents .~ SoundStart BackgroundSound (V2 0 0) foamSprayFadeOutS Nothing : [MakeStartCloudAt (V3 x y 5) | x <- [-5, -4 .. 5], y <- [-5, -4 .. 5]]