module Dodge.Creature.AutoCrit ( autoCrit, ) where import Dodge.Item.Held.Cane --import Control.Lens import Dodge.Data.Creature import Dodge.Default import qualified IntMapHelp as IM --import Picture autoCrit :: Creature autoCrit = defaultCreature { _crInv = IM.fromList [(0, autoRifle)] , _crHP = 300 -- , _crMvType = defaultAimMvType } -- & crType . skinUpper .~ lightx4 red -- & crType . humanoidAI .~ AutoAI