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loop/shader/lighting
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justin df443744db Use stencil test to not draw floors where there are chasms
2025-08-05 19:57:49 +01:00
..
cap.geom
Fix some shapes
2023-03-25 17:56:20 +00:00
cap.vert
Prevent drawing of shadow caps when turned off
2023-03-25 17:46:54 +00:00
capTest.geom
Bump to opengl 450
2023-03-07 22:53:32 +00:00
floor.frag
Bump to opengl 450
2023-03-07 22:53:32 +00:00
floor.geom
Bump to opengl 450
2023-03-07 22:53:32 +00:00
floor.vert
Bump to opengl 450
2023-03-07 22:53:32 +00:00
lineShadow.geom
Cleanup: remove uniforms from shader datatype
2023-03-20 01:19:10 +00:00
lineShadow.vert
Bump to opengl 450
2023-03-07 22:53:32 +00:00
surface.frag
Bump to opengl 450
2023-03-07 22:53:32 +00:00
surface.vert
Bump to opengl 450
2023-03-07 22:53:32 +00:00
surfaceCap.vert
Bump to opengl 450
2023-03-07 22:53:32 +00:00
texture.frag
Mid implementation of external ammo sources
2024-06-20 22:58:52 +01:00
texture.vert
Bump to opengl 450
2023-03-07 22:53:32 +00:00
wallShadow.geom
Use stencil test to not draw floors where there are chasms
2025-08-05 19:57:49 +01:00
wallShadow.vert
Bump to opengl 450
2023-03-07 22:53:32 +00:00
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