Files
loop/src/Dodge/Initialisation.hs
T

20 lines
676 B
Haskell

module Dodge.Initialisation (initialWorld, splashScreen) where
import Control.Lens
import Dodge.Creature
import Dodge.Data.World
import Dodge.Default.World
import qualified IntMapHelp as IM
import Dodge.SpawnAt
splashScreen :: World
splashScreen = defaultWorld & cWorld . lWorld . creatures .~ IM.fromList [(0, startCr)]
initialWorld :: World
initialWorld = respawn defaultWorld
-- & wCam . camZoom .~ 10
-- & cWorld . lWorld . creatures .~ IM.fromList [(0, startCr)]
-- & cWorld . lWorld . worldEvents .~ SoundStart BackgroundSound (V2 0 0) foamSprayFadeOutS Nothing :
-- [MakeStartCloudAt (V3 x y 5) | x <- [-5, -4 .. 5], y <- [-5, -4 .. 5]]