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0b76062475b9c739871ae1b9d2c648dbd48e7a5f
loop/shader
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History
justin 0a8370c7c6 Commit before fully removing uniforms other than the matrix
2021-06-10 15:45:52 +02:00
..
lighting
Commit before fully removing uniforms other than the matrix
2021-06-10 15:45:52 +02:00
Old
Reorganise shaders
2021-03-21 12:50:27 +01:00
texture
Tweak fullscreen texture shaders
2021-05-01 15:03:17 +02:00
twoD
Remove references to unused uniforms
2021-06-10 12:24:12 +02:00
wall
Commit before attempt to unify picture rendering
2021-06-09 21:32:26 +02:00
background.frag
Commit before fully removing uniforms other than the matrix
2021-06-10 15:45:52 +02:00
background.geom
Commit before fully removing uniforms other than the matrix
2021-06-10 15:45:52 +02:00
background.vert
Commit before fully removing uniforms other than the matrix
2021-06-10 15:45:52 +02:00
blur.frag
Add blurring of lightmap (and refactoring)
2021-05-01 02:28:04 +02:00
horizontalBlur.frag
Add blurring of lightmap (and refactoring)
2021-05-01 02:28:04 +02:00
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