Files
loop/src/Dodge/StartNewGame.hs
T

19 lines
548 B
Haskell

module Dodge.StartNewGame where
import Dodge.Data
import Dodge.LevelGen
import Control.Lens
import System.Random
startNewGame :: Universe -> Universe
startNewGame u = startSeedGame i u
where
i = fst $ random (_randGen (_uvWorld u))
startSeedGame :: Int -> Universe -> Universe
startSeedGame i u = u
& menuLayers .~ [WaitScreen (const "GENERATING...") 1]
& uvWorld . sideEffects .~ \_ -> do
w <- generateWorldFromSeed i
return $ u & menuLayers .~ [] & uvWorld .~ w
& savedWorlds . at LevelStartSlot ?~ w