Files
loop/src/Dodge/Data/Machine.hs
T
2022-07-24 20:55:44 +01:00

50 lines
1.2 KiB
Haskell

{-# LANGUAGE TemplateHaskell #-}
{-# LANGUAGE StrictData #-}
module Dodge.Data.Machine
where
import Dodge.Data.GenParams
import Dodge.Data.Item
import Sound.Data
import Dodge.Data.Object
import Dodge.Data.Damage
import Dodge.Data.Sensor
import Geometry.Data
import Color
import Dodge.Data.Material
import qualified Data.IntSet as IS
import qualified Data.Map.Strict as M
import Control.Lens
data MachineDraw = MachineDrawMempty
| MachineDrawTerminal
| MachineDrawTurret
| MachineDrawDamageSensor Float (PaletteColor,DecorationShape)
data Machine = Machine
{ _mcID :: Int
, _mcWallIDs :: IS.IntSet
, _mcDraw :: MachineDraw --Machine -> SPic
, _mcMaterial :: Material
, _mcPos :: Point2
, _mcDir :: Float
, _mcColor :: Color
, _mcHP :: Int
, _mcSensor :: Sensor
, _mcDamage :: [Damage]
, _mcType :: MachineType
, _mcMounts :: M.Map Object Int
, _mcName :: String
, _mcCloseSound :: Maybe SoundID
}
data MachineType
= StaticMachine
| Turret
{ _tuWeapon :: Item
, _tuTurnSpeed :: Float
, _tuFireTime :: Int
, _tuMCrID :: Maybe Int
}
makeLenses ''Machine
makeLenses ''MachineType