378 lines
14 KiB
Haskell
378 lines
14 KiB
Haskell
--{-# LANGUAGE TupleSections #-}
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module Dodge.Render.HUD
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( hudDrawings
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) where
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import Dodge.Data
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import Dodge.Combine
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import Dodge.Base
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--import Dodge.Combine.Combinations
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import Dodge.Inventory
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import Dodge.Inventory.ItemSpace
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import Dodge.Render.Connectors
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import Dodge.Render.List
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import Picture
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import Geometry
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import Padding
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import ListHelp
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--import Data.Foldable
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import Data.Maybe
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import qualified Data.IntMap.Strict as IM
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import qualified Data.Set as S
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--import qualified Data.IntSet as IS
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import Control.Lens
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import SDL (MouseButton (..))
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--import Data.List
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--import Data.Bifunctor
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hudDrawings :: Configuration -> World -> Picture
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hudDrawings cfig w = case _hudElement $ _hud w of
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DisplayCarte -> drawCarte cfig w
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DisplayInventory subinv -> drawInGameHUD cfig w
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<> subInventoryDisplay subinv cfig w
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drawInGameHUD :: Configuration -> World -> Picture
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drawInGameHUD cfig w = pictures
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[ winScale cfig . dShadCol white $ displayHP 0 cfig w
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, listTextPicturesAt (halfWidth cfig) 0 cfig $ map text (_testString w w)
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, inventoryDisplay cfig w
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]
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inventoryDisplay :: Configuration -> World -> Picture
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inventoryDisplay cfig w = listTextPicturesAt 0 0 cfig invlist
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where
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cr = you w
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inv = _crInv cr
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invlist = concatMap itemText (IM.elems inv)
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++ displayFreeSlots
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++ concatMap (closeObjectToTextPictures nfreeslots) (_closeObjects w)
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-- ++ map floorItemsColor (concatMap (closeObjectToTextPictures nfreeslots) (_closeObjects w))
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-- floorItemsColor = case _hudElement (_hud w) of
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-- DisplayInventory NoSubInventory -> id
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-- _ -> color invDimColor
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nfreeslots = crNumFreeSlots cr
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displayFreeSlots = case nfreeslots of
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0 -> [color invDimColor . text $ " INVENTORY FULL"]
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1 -> [color invDimColor . text $ " +1 FREE SLOT"]
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x -> [color invDimColor . text $ " +" ++ show x ++ " FREE SLOTS"]
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subInventoryDisplay :: SubInventory -> Configuration -> World -> Picture
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subInventoryDisplay subinv cfig w = case subinv of
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LockedInventory -> mempty -- topInvCursor col cursPos cfig w
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NoSubInventory -> pictures
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[ selcursor
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, closeobjectcursor
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, equipcursors
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, equipcursor -- the order is important, this should go on top of the other equipcursors
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, rboptions
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]
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TweakInventory -> pictures
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--[ mCurs it cfig w
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[ selcursor' listCursorNESW
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-- , cursorsZ cfig curpos it
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, fromMaybe mempty $ do
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tweaki <- it ^? _Just . itTweaks . tweakSel
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-- consider moving this functionality out into a tweaks module
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showtweak <- it ^? _Just . itTweaks . tweakParams . ix tweaki . showTweak
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tweakname <- it ^? _Just . itTweaks . tweakParams . ix tweaki . nameTweak
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tweakstring <- showtweak <$> (it ^? _Just . itTweaks . tweakParams . ix tweaki . curTweak)
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return $ lnkMidInvSel cfig w curpos tweaki
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<> listCursorNSW subInvX 60 cfig tweaki white (length $ tweakstring ++ tweakname) 1
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, invHead cfig "TWEAK"
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, listTextPicturesAt subInvX 60 cfig $ map text (ammoTweakStrings it)
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]
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DisplayTerminal {_termParams = tp} -> pictures
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[ invHead cfig (_termTitle tp)
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, renderListAt subInvX 60 cfig
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. reverse
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. take (_termMaxLines tp)
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$ _termDisplayedLines tp <&> ($ w)
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]
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CombineInventory mi -> pictures
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[ invHead cfig "COMBINE"
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, listTextPicturesAt subInvX 60 cfig $ combineListStringPictures w
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, fromMaybe mempty $ do
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i <- mi
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cpos <- combinePoss w !? i
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strs <- fmap (snd . snd) (combineItemListYou' w !? i)
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return $ listTextPicturesAtOffset (subInvX + 150) 60 cfig cpos $ map (color red . text) strs
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, fromMaybe mempty $ do
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i <- mi
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cpos <- combinePoss w !? i
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csize <- combineSizes w !? i
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col <- (combineItemListYou w !? i) <&> _itInvColor . snd
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--return $ listCursorNSW subInvX 60 cfig cpos col 15 csize
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return $ listCursorNSW subInvX 60 cfig cpos col 15 csize
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, fromMaybe mempty $ do
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i <- mi
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cpos <- combinePoss w !? i
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col <- (combineItemListYou w !? i) <&> _itInvColor . snd
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lnks <- map fst (combineItemListYou w) !? i
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return $ lnkMidPosInvSelsCol cfig w cpos col lnks
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<> foldMap (topCursorTypeWidth listCursorNESW (topInvW +2) cfig w) lnks
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<> combineCounts cfig w lnks
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]
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InspectInventory -> invHead cfig "INSPECT"
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where
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closeobjectcursor = case selectedCloseObject w of
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Nothing -> mempty
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Just (i,co) -> listCursorNS clObjFloatIn 0 cfig (selNumPos i w) (closeObjectCol co) topInvW (invSelSize i w)
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itcol = fromMaybe (greyN 0.5) (it ^? _Just . itInvColor)
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cr = you w
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it = yourItem w
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selcursor' ct = fromMaybe mempty $ ct 0 0 cfig curpos itcol (determineInvSelCursorWidth w) cury <$ it
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selcursor = selcursor' selcursortype
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selcursortype
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| ButtonRight `S.member` _mouseButtons w = listCursorNESW
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| otherwise = listCursorNSW
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curpos = invSelPos w
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cury = fromMaybe 1 $ augmentedInvSizes w IM.!? _crInvSel (you w)
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equipcursor = case _crLeftInvSel cr of
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Just invid -> f cyan invid (_crInvEquipped cr IM.! invid)
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_ -> mempty
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equipcursors = IM.foldMapWithKey (f yellow) (_crInvEquipped cr)
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f col invid epos = listTextPictureAt 144 0 cfig (selNumPos invid w) . color col $ text $ eqPosText epos
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rboptions = if ButtonRight `S.member` _mouseButtons w
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then drawRBOptions cfig w (_rbOptions w)
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else mempty
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drawRBOptions :: Configuration -> World -> RightButtonOptions -> Picture
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drawRBOptions cfig w EquipOptions{_opEquip = es,_opSel=i, _opAllocateEquipment=ae} =
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listTextPicturesAtOffset 342 0 cfig (curpos-i) (map (text . eqPosText) es)
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<> case ae of
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DoNotMoveEquipment -> mempty
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PutOnEquipment {}
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-> midtext "PUT ONTO"
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MoveEquipment {}
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-> midtext "MOVE TO" <> extratext []
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SwapEquipment { _allocOldPos = oldp, _allocSwapID = sid }
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-> midtext "MOVE TO" <> extratext ("SWAPS "++otheritem sid ++ " ONTO " ++eqPosText oldp)
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ReplaceEquipment { _allocRemoveID = rid }
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-> midtext "PUT ONTO" <> extratext ("REMOVES " ++ otheritem rid)
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RemoveEquipment { }
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-> midtext "TAKE OFF"
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where
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midtext str = listTextPictureAt 252 0 cfig curpos (text str)
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extratext str = listTextPictureAt 432 0 cfig curpos (text (str ++ deactivatetext))
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deactivatetext = case w ^? rbOptions . opActivateEquipment . deactivateEquipment of
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Just k -> " DEACTIVATES " ++ _itName (_crInv (you w) IM.! k)
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Nothing -> ""
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curpos = invSelPos w
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otheritem j = _itName (_crInv (you w) IM.! j)
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drawRBOptions _ _ _ = mempty
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eqPosText :: EquipPosition -> String
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eqPosText ep = case ep of
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OnHead -> "HEAD"
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OnChest -> "CHEST"
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OnBack -> "BACK"
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OnLeftWrist -> "L.WRIST"
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OnRightWrist -> "R.WRIST"
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OnLegs -> "LEGS"
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OnSpecial -> "EQUIPPED"
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topInvW :: Int
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topInvW = 15
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subInvX :: Float
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subInvX = 9 * fromIntegral topInvW + 50
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lnkMidInvSel :: Configuration -> World -> Int -> Int -> Picture
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lnkMidInvSel cfig w lefti midi = winScale cfig
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. color white
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. zConnect rp $ selNumMidHeight cfig w lefti
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where
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-- lp ipos = V2 (150 - hw) ( hh - (20 * fromIntegral ipos + 17.5))
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rp = V2 (190 - hw) ( hh - (20 * fromIntegral midi + 77.5))
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hh = halfHeight cfig
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hw = halfWidth cfig
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--lnkMidPosInvSels :: Configuration -> World -> Int -> [Int] -> Picture
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--lnkMidPosInvSels cfig w i = winScale cfig
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-- . color white
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-- . concatMap (zConnect rp . selNumMidHeight cfig w)
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-- where
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---- lp ipos = V2 (150 - hw) ( hh - (20 * fromIntegral ipos + 17.5))
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-- rp = V2 (190 - hw) ( hh - (20 * fromIntegral i + 77.5))
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-- hh = halfHeight cfig
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-- hw = halfWidth cfig
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combineCounts :: Configuration -> World -> [Int] -> Picture
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combineCounts cfig w = winScale cfig . foldMap f . group
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where
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f (i:is) = case yourInv w ^? ix i . itConsumption of
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Just ItemItselfConsumable{} -> color (selNumCol i w) $ uncurryV translate (selNumTextPos cfig w i) . scale 0.1 0.1 . text $ ('-': show (length is + 1))
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_ -> mempty
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f _ = mempty
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lnkMidPosInvSelsCol :: Configuration -> World -> Int -> Color -> [Int] -> Picture
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lnkMidPosInvSelsCol cfig w i col = winScale cfig
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. concatMap (\j -> zConnectCol rp (V2 18 0+selNumMidHeight cfig w j) col white white (selNumCol j w))
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where
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-- lp ipos = V2 (150 - hw) ( hh - (20 * fromIntegral ipos + 17.5))
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rp = V2 (190 - hw) ( hh - (20 * fromIntegral i + 77.5))
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hh = halfHeight cfig
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hw = halfWidth cfig
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topCursorTypeWidth :: (Float -> Float -> Configuration -> Int -> Color -> Int -> Int -> Picture)
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-> Int
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-> Configuration -> World -> Int -> Picture
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topCursorTypeWidth ctype width cfig w i
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= ctype 0 0 cfig (selNumPos i w) (selNumCol i w) width (selNumSlots i w)
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determineInvSelCursorWidth :: World -> Int
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determineInvSelCursorWidth w = case _rbOptions w of
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NoRightButtonOptions -> topInvW
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EquipOptions {} -> if ButtonRight `S.member` _mouseButtons w
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then 47
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else topInvW
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--listSelHeight :: Configuration -> World -> Int -> Float
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--listSelHeight
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combineListStringPictures :: World -> [Picture]
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combineListStringPictures w = case concatMap (itemText . snd) . combineItemListYou $ w of
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[] -> [text "NO POSSIBLE COMBINATIONS"]
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xs -> xs
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ammoTweakStrings :: Maybe Item -> [String]
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ammoTweakStrings it = case it ^? _Just . itTweaks . tweakParams of
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Just l -> map tweakString $ IM.elems l
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_ -> ["NOT TWEAKABLE"]
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tweakString :: TweakParam -> String
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tweakString tp = rightPad 12 ' ' (_nameTweak tp) ++ " " ++ _showTweak tp (_curTweak tp)
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invHead :: Configuration -> String -> Picture
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invHead cfig s = winScale cfig
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. translate (-halfWidth cfig + subInvX + 20) (halfHeight cfig - 40)
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. dShadCol white
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. scale 0.4 0.4
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$ text s
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invDimColor :: Color
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invDimColor = greyN 0.7
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closeObjectToTextPictures :: Int -> Either FloorItem Button -> [Picture]
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closeObjectToTextPictures nfreeslots e = case e of
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Left flit -> let it = _flIt flit in map (applycolor it . textindent) $ _itInvDisplay it it
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Right bt -> [color yellow $ textindent $ _btText bt]
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where
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textindent = text . (replicate clObjIntIn ' '++)
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applycolor it
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| nfreeslots >= itSlotsTaken it = color $ _itInvColor it
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| otherwise = color invDimColor
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clObjIntIn :: Int
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clObjIntIn = 2
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clObjFloatIn :: Float
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clObjFloatIn = fromIntegral clObjIntIn * 9
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drawCarte :: Configuration -> World -> Picture
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drawCarte cfig w = pictures $
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renderListAt 0 0 cfig locs
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: zipWith bConnect (displayListEndCoords cfig locTexts) locPoss
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++ mapOverlay cfig w
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++ [mainListCursor white iPos cfig]
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where
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iPos = _selLocation w
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locs = map (\(_,s) -> (s,white)) . IM.elems . _seenLocations $ w
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locPoss = map (cartePosToScreen cfig w . ($ w) . fst) . IM.elems . _seenLocations $ w
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locTexts = map fst locs
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displayListEndCoords :: Configuration -> [String] -> [Point2]
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displayListEndCoords cfig ss = map (doWindowScale cfig) $ zipWith h ss $ map f [1..]
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where
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f :: Int -> Point2
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f i = V2 ( 15 - halfWidth cfig ) ( 2.5 + halfHeight cfig - (20 * fromIntegral i))
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h :: String -> Point2 -> Point2
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h s (V2 x y) = V2 (x + 9 * fromIntegral (length s)) y
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mapOverlay :: Configuration -> World -> [Picture]
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mapOverlay cfig w = (color (withAlpha 0.5 black) . polygon $ rectNSEW 1 (-1) (-1) 1) :
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(mapMaybe (mapWall cfig w) . IM.elems $ _walls w)
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mapWall :: Configuration -> World -> Wall -> Maybe Picture
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mapWall cfig w wl =
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if _wlSeen wl
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then Just . color c . polygon $ map (cartePosToScreen cfig w) [x,x +.+ n2,y +.+ n2, y]
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else Nothing
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where
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t = normalizeV (y -.- x)
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n2 = 20 *.* vNormal t
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(x,y) = _wlLine wl
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c = _wlColor wl
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--selectedCloseObjectLink :: Configuration -> World -> Picture
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--selectedCloseObjectLink cfig w = mempty
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{- | Pictures of popup text for items close to your position.-}
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--closeObjectTexts :: Configuration -> World -> Picture
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--closeObjectTexts cfig w = pictures $
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-- renderListAt pushout (negate 20 * fromIntegral invPos) cfig (map colAndText $ _closeObjects w)
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-- : maybeToList maybeLine
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-- where
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-- colAndText (Left x) = ( _itName $ _flIt x, _itInvColor $ _flIt x)
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-- colAndText (Right x) = (_btText x,yellow)
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-- youSel = _crInvSel $ you w
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-- freeSlot = mayIt >>= \it -> checkInvSlotsYou (_flIt it) w
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-- invPos = fromMaybe youSel freeSlot
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-- mayObj = listToMaybe $ _closeObjects w
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-- mayIt = mayObj >>= maybeLeft
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-- maybeLeft (Left x) = Just x
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-- maybeLeft _ = Nothing
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-- pushout = 120
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-- objPos obj = case obj of
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-- Left flit -> _flItPos flit
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-- Right bt -> _btPos bt
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-- mayScreenPos = fmap (worldPosToScreen w . objPos) mayObj
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-- maybeLine = do
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-- itScreenPos <- mayScreenPos
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-- (theText,col) <- fmap colAndText mayObj
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-- let textWidth = 9 * fromIntegral (length theText)
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-- let p = V2 (textWidth + 15 + pushout - halfWidth cfig)
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-- ( halfHeight cfig - 20* (fromIntegral invPos +1) + 2.5)
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-- return . winScale cfig . color col $ lConnect p itScreenPos
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mainListCursor :: Color -> Int -> Configuration -> Picture
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mainListCursor c = openCursorAt 120 c 5 0
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itemText :: Item -> [Picture]
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{-# INLINE itemText #-}
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itemText it = f $ case _itCurseStatus it of
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UndroppableIdentified -> map (color yellow . text) (_itInvDisplay it it)
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-- <> color (withAlpha 0.9 thecolor) (polygon (rectNSEW 110 (-65) 885 (-90)))
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_ -> map (color thecolor . text) (_itInvDisplay it it)
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where
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thecolor = _itInvColor it
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f = take (itSlotsTaken it) . (++ replicate 10 (color (_itInvColor it) $ text "*"))
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openCursorAt
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:: Float -- ^ Width
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-> Color
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-> Float -- ^ x offset
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-> Float -- ^ y offset
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-> Int -- ^ y offset (discrete)
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-> Configuration
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-> Picture
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openCursorAt wth col xoff yoff yint w = winScale w
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. translate (xoff-halfWidth w) (halfHeight w - (20* fromIntegral yint + yoff) - 20)
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$ lineCol
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[(V2 wth 12.5 ,withAlpha 0 col)
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,(V2 0 12.5 ,col)
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,(V2 0 (-7.5),col)
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,(V2 wth (-7.5),withAlpha 0 col)
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]
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displayHP :: Int -> Configuration -> World -> Picture
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displayHP cid cfig w = translate (halfWidth cfig-80) (halfHeight cfig-20)
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. scale 0.2 0.2
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. text
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. leftPad 5 ' '
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. show
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. _crHP
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$ _creatures w IM.! cid
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