Files
loop/src/Dodge/Item.hs
T
2021-04-05 11:37:10 +02:00

54 lines
1.6 KiB
Haskell

module Dodge.Item
where
import Dodge.Data
import Dodge.Base
import Dodge.Default
import Picture
keyToken :: Int -> Item
keyToken n = defaultEquipment
{ _itIdentity = Generic
, _itName = "KEYTOKEN "++show n
, _itMaxStack = 5
, _itAmount = 1
, _itFloorPict = setDepth 0.5 $ keyPic
, _itEquipPict = \cr _ -> setDepth 0 $ translate (-5) (-5) $ rotate (pi/2.5) keyPic
, _itEffect = NoItEffect
, _itHammer = HammerUp
, _itID = Nothing
, _itAimingSpeed = 1
, _itAimingRange = 0
, _itZoom = defaultItZoom
, _itInvColor = yellow
, _itInvDisplay = _itName
}
keyPic = color green $
pictures [translate (-4) 0 $ thickCircle 4 2
,lineOfThickness 2 [(0,0),(8,0),(8,-4)]
,lineOfThickness 2 [(4,0),(4,-4)]
]
latchkey :: Int -> Item
latchkey n = defaultEquipment
{ _itIdentity = Generic
, _itName = "KEY "++show n
, _itMaxStack = 1
, _itAmount = 1
, _itFloorPict = setDepth 0.5 $ latchkeyPic
, _itEquipPict = \cr _ -> setDepth 0 $ translate (-5) (-5) $ rotate (pi/2.5) latchkeyPic
, _itEffect = NoItEffect
, _itHammer = HammerUp
, _itID = Nothing
, _itAimingSpeed = 1
, _itAimingRange = 0
, _itZoom = defaultItZoom
, _itInvColor = yellow
, _itInvDisplay = _itName
}
latchkeyPic = color yellow $
pictures [translate (-4) 0 $ thickCircle 4 2
,lineOfThickness 2 [(0,0),(8,0),(8,-4)]
,lineOfThickness 2 [(4,0),(4,-4)]
]