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3e2b51b5e956c721ecb7c5d6ebe14c5e4967e263
loop/src/Dodge/Default
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justin c73e8af72a Commit before attempt to remove geometry shaders from shadow extrusion
2023-02-23 23:10:00 +00:00
..
Item
Tweak module display and logic
2023-01-12 12:51:24 +00:00
Block.hs
Make pathedge zoning use sets, probably doesn't help
2022-08-24 14:01:39 +01:00
Block.hs.orig
Refactor, try to limit dependencies
2022-07-28 00:59:56 +01:00
Creature.hs
Shuffle regexes
2023-02-20 12:16:46 +00:00
Door.hs
Refactor, try to limit dependencies
2022-07-28 00:59:56 +01:00
ForegroundShape.hs
Refactor, try to limit dependencies
2022-07-28 00:59:56 +01:00
Item.hs
Tweak displayed info
2023-01-11 23:22:59 +00:00
LightSource.hs
Refactor, try to limit dependencies
2022-07-28 00:59:56 +01:00
Prop.hs
Refactor, try to limit dependencies
2022-07-28 00:59:56 +01:00
Room.hs
Refactor, try to limit dependencies
2022-07-28 00:59:56 +01:00
SelectionList.hs
Work on collapsing close item list
2023-02-11 09:09:23 +00:00
Shell.hs
Refactor, try to limit dependencies
2022-07-28 00:59:56 +01:00
Terminal.hs
Mostly use String instead of Text
2023-01-15 12:26:45 +00:00
Wall.hs
Keep track of seen walls in external list
2023-01-03 22:36:44 +00:00
Weapon.hs
Refactor, try to limit dependencies
2022-07-28 00:59:56 +01:00
World.hs
Commit before attempt to remove geometry shaders from shadow extrusion
2023-02-23 23:10:00 +00:00
World.hs.orig
Refactor, try to limit dependencies
2022-07-28 00:59:56 +01:00
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