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loop/shader
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History
justin 73bd407c49 Implement texture atlas, details on why it works unclear
2021-06-14 16:24:10 +02:00
..
lighting
Remove unnecessary uniforms
2021-06-10 18:07:26 +02:00
Old
Reorganise shaders
2021-03-21 12:50:27 +01:00
texture
Implement texture atlas, details on why it works unclear
2021-06-14 16:24:10 +02:00
twoD
Implement texture atlas, details on why it works unclear
2021-06-14 16:24:10 +02:00
wall
Remove unnecessary uniforms
2021-06-10 18:07:26 +02:00
background.frag
Commit before fully removing uniforms other than the matrix
2021-06-10 15:45:52 +02:00
background.geom
Commit before fully removing uniforms other than the matrix
2021-06-10 15:45:52 +02:00
background.vert
Commit before fully removing uniforms other than the matrix
2021-06-10 15:45:52 +02:00
blur.frag
Add blurring of lightmap (and refactoring)
2021-05-01 02:28:04 +02:00
horizontalBlur.frag
Add blurring of lightmap (and refactoring)
2021-05-01 02:28:04 +02:00
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