Files
loop/src/ShapePicture.hs
T

75 lines
1.7 KiB
Haskell

{-# LANGUAGE TupleSections #-}
module ShapePicture
( module ShapePicture.Data
, translateSP
, translateSPf
, translateSPz
, rotateSP
, noPic
, noShape
-- , _spShape
-- , _spPicture
, mirrorSPyz
, mirrorSPxz
, overPosSP
) where
import ShapePicture.Data
import Shape
import Picture
import Geometry
import Data.Bifunctor
import Control.Lens
shMap :: (ShapeObj -> ShapeObj) -> Shape -> Shape
shMap = map
-- should all this be inlined/inlinable?
noPic :: Shape -> SPic
{-# INLINE noPic #-}
noPic = (,mempty)
noShape :: Picture -> SPic
{-# INLINE noShape #-}
noShape = (mempty,)
--_spShape :: SPic -> Shape
--_spShape = fst
--_spPicture :: SPic -> Picture
--_spPicture = snd
--emptyBlank :: SPic
--emptyBlank = mempty
overPosSP :: (Point3 -> Point3) -> SPic -> SPic
{-# INLINE overPosSP #-}
overPosSP f = bimap (overPosSH f) (picMap $ overPos f)
translateSPf :: Float -> Float -> SPic -> SPic
{-# INLINE translateSPf #-}
translateSPf x y = bimap (translateSH (V3 x y 0)) (translate x y)
translateSPz :: Float -> SPic -> SPic
{-# INLINE translateSPz #-}
translateSPz z = bimap (translateSH (V3 0 0 z)) (translate3 (V3 0 0 z))
translateSP :: Point3 -> SPic -> SPic
{-# INLINE translateSP #-}
translateSP v = bimap (translateSH v) (translate3 v)
rotateSP :: Float -> SPic -> SPic
{-# INLINE rotateSP #-}
rotateSP a = bimap (rotateSH a) (rotate a)
mirrorSPxz :: SPic -> SPic
{-# INLINE mirrorSPxz #-}
mirrorSPxz = bimap (shMap (over shVs reverse) . overPosSH flipy) mirrorxz
where
flipy (V3 x y z) = V3 x (negate y) z
mirrorSPyz :: SPic -> SPic
{-# INLINE mirrorSPyz #-}
mirrorSPyz = bimap (shMap (over shVs reverse) . overPosSH flipx) mirroryz
where
flipx (V3 x y z) = V3 (negate x) y z