9 lines
156 B
GLSL
9 lines
156 B
GLSL
#version 430 core
|
|
layout (location = 0) in vec4 position;
|
|
out vec2 vParams;
|
|
void main()
|
|
{
|
|
gl_Position = vec4(position.xy,0,1);
|
|
vParams = position.zw;
|
|
}
|