Files
loop/src/Dodge/Item/Location.hs
T

38 lines
1.2 KiB
Haskell

module Dodge.Item.Location where
import Dodge.Data
import qualified IntMapHelp as IM
import Control.Lens
import Data.Maybe
setHeldItemLoc :: Creature -> World -> World
setHeldItemLoc cr = fst . getHeldItemLoc cr
getHeldItemLoc :: Creature -> World -> (World,Int)
getHeldItemLoc cr w = case maybeitid of
Nothing ->
( w & cWorld . creatures . ix cid . crInv . ix j . itID ?~ newitid
& cWorld . itemPositions %~ IM.insert newitid (InInv cid j)
, itid)
_ -> (w, itid)
where
cid = _crID cr
j = crSel cr
newitid = IM.newKey $ _itemPositions (_cWorld w)
maybeitid = cr ^? crInv . ix j . itID . _Just
itid = fromMaybe newitid maybeitid
getItem :: Int -> World -> Maybe Item
getItem itid w = do
itpos <- w ^? cWorld . itemPositions . ix itid
case itpos of
OnFloor flitid -> w ^? cWorld . floorItems . ix flitid . flIt
InInv cid invid -> w ^? cWorld . creatures . ix cid . crInv . ix invid
VoidItm -> Nothing
pointToItem :: Applicative f =>
ItemPos -> (Item -> f Item) -> World -> f World
pointToItem (InInv cid invid) = cWorld . creatures . ix cid . crInv . ix invid
pointToItem (OnFloor flid) = cWorld . floorItems . ix flid . flIt
pointToItem _ = const pure