Files
loop/src/Dodge/LevelGen/LevelStructure.hs
T

25 lines
622 B
Haskell

{-# LANGUAGE TemplateHaskell #-}
{-# LANGUAGE StrictData #-}
module Dodge.LevelGen.LevelStructure where
import Dodge.LevelGen.Data
--import Dodge.Tree.Compose.Data
import Dodge.Data
--import Data.Tree
import qualified Data.IntMap.Strict as IM
import Control.Lens
--import System.Random
data GenWorld = GenWorld
{ _gWorld :: World
, _gPlacements :: IM.IntMap [(Placement,Int)]
, _gRooms :: IM.IntMap Room
}
worldToGenWorld :: IM.IntMap Room -> World -> GenWorld
worldToGenWorld rms w = GenWorld
{ _gWorld = w
, _gPlacements = IM.empty
, _gRooms = rms
}
makeLenses ''GenWorld