Files
loop/src/Dodge/Data/Prop.hs
T
2025-10-25 13:05:14 +01:00

79 lines
1.8 KiB
Haskell

{-# LANGUAGE StrictData #-}
{-# LANGUAGE TemplateHaskell #-}
module Dodge.Data.Prop where
import Color
import Control.Lens
import Data.Aeson
import Data.Aeson.TH
import Dodge.Data.WorldEffect
import Geometry.Data
import qualified Quaternion as Q
import ShapePicture.Data
data Prop = ShapeProp
{ _prPos :: Point2
, _prDraw :: PropDraw
, _prUpdate :: PropUpdate
, _prID :: Int
, _prRot :: Float
, _prToggle :: Bool
}
data DebrisType
= Gib
{ _gibSize :: Float
, _gibColor :: Color
}
| BlockDebris {_bdColor :: Color}
data Debris = DebrisChunk
{ _dbPos :: Point3
, _dbType :: DebrisType
, _dbVel :: Point3
, _dbRot :: Q.Quaternion Float
, _dbSpin :: Q.Quaternion Float
}
--data PropType = FallingBlock Material
data PropDraw
= PropDrawFlatTranslate SPic
| PropDoubleLampCover Float
| PropVerticalLampCover Float
| PropLampCover Float
-- | PropDrawGib Float
--deriving (Eq, Ord, Show, Read) --Generic, Flat)
data PropUpdate
= PropUpdateId
| PropUpdateAnd PropUpdate PropUpdate
| PropRotate Float
| PropSetToggleAnd WdBl PropUpdate
| PropUpdates [PropUpdate]
| PropUpdateLS Int PrWdLsLs
| PropUpdatePosition WdP2f
| PropUpdateWhen WdBl PropUpdate
| PropUpdateIf WdBl PropUpdate PropUpdate
--deriving (Eq, Ord, Show, Read) --Generic, Flat)
data PrWdLsLs
= PrWdLsId
| PrWdLsSetPosition WdP2f Point3
| PrWdLsSetColor Point3
--deriving (Eq, Ord, Show, Read) --Generic, Flat)
makeLenses ''Prop
makeLenses ''Debris
makeLenses ''DebrisType
deriveJSON defaultOptions ''DebrisType
deriveJSON defaultOptions ''Debris
deriveJSON defaultOptions ''PropDraw
deriveJSON defaultOptions ''PrWdLsLs
deriveJSON defaultOptions ''PropUpdate
deriveJSON defaultOptions ''Prop