Files
loop/src/Dodge/Room/Ngon.hs
T

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1.1 KiB
Haskell

module Dodge.Room.Ngon where
import Data.Tile
import Dodge.PlacementSpot
import Dodge.RoomLink
import Dodge.Default.Room
--import Dodge.LevelGen.Data
import Dodge.Data
import Dodge.Placement.Instance
--import Dodge.LevelGen.Data
import Geometry
import Tile
--import qualified Data.Set as S
--import Control.Monad.Loops
import Data.Maybe
import Data.List
roomNgon :: Int -> Float -> Room
roomNgon n x = defaultRoom
{ _rmPolys = [poly]
, _rmLinks = map toBothLnk lnks -- muout (init lnks) ++ muin[last lnks]
, _rmPath = [] -- TODO
, _rmPmnts = [mntLightLnkCond $ resetPLUse $ rprBool $ const . isInLnk]
, _rmBound = [poly]
, _rmFloor = Tiled [makeTileFromPoly poly 9]
, _rmName = show n ++ "gon"
}
where
rot = 2*pi / fromIntegral n
rots = map ((rot *) . fromIntegral) [0..n-1]
poly = mapMaybe
(\(ra,rb) -> intersectLineLine' (rotateV ra bl) (rotateV ra br) (rotateV rb bl) (rotateV rb br))
$ loopPairs rots
bl = V2 x x
br = V2 (-x) x
lnks = sortOn ((\(V2 a b) -> (negate b,a)) . fst) $ map (\r -> (rotateV r (V2 0 x),r)) rots