Files
loop/src/Dodge/Gas.hs
T

25 lines
807 B
Haskell

module Dodge.Gas where
import Dodge.Data.World
import Dodge.Flame
import Dodge.WorldEvent
import Geometry
createGas :: GasCreate -> Float -> Point2 -> Float -> Creature -> World -> World
createGas gc = case gc of
CreatePoisonGas -> aGasCloud
CreateFlame -> aFlame
aGasCloud :: Float -> Point2 -> Float -> Creature -> World -> World
aGasCloud pressure pos dir cr =
makeGasCloud pos $
(_crPos cr -.- _crOldPos cr) +.+ pressure *.* unitVectorAtAngle dir
aFlame :: Float -> Point2 -> Float -> Creature -> World -> World
aFlame pressure pos dir cr = makeFlame pos vel
where
--w & instantParticles .:~ aFlameParticle t pos vel Nothing -- (Just $ _crID cr)
-- (t,_) = randomR (99,101) (_randGen w)
vel = (_crPos cr -.- _crOldPos cr) +.+ pressure *.* unitVectorAtAngle dir