119 lines
3.6 KiB
Haskell
119 lines
3.6 KiB
Haskell
{-
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The menu picture.
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-}
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module Dodge.Render.MenuScreen
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( menuScreen
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)
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where
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import Dodge.Data.Menu
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--import Dodge.Config.Update
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import Dodge.Config.Data
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--import Dodge.Base (halfWidth,halfHeight)
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import Picture
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import Geometry
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menuScreen
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:: Configuration
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-> Float -- Half width of screen
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-> Float -- Half height of screen
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-> [MenuLayer]
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-> Picture
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menuScreen cfig hw hh mLays = case mLays of
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(LevelMenu x:_) -> optionsList hw hh ("LEVEL"++show x) []
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(PauseMenu:_) -> optionsList hw hh "PAUSED"
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["N - NEW LEVEL"
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,"R - RESTART"
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,"O - OPTIONS"
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,"C - CONTROLS"
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]
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(GameOverMenu:_) -> optionsList hw hh "GAME OVER"
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["N - NEW LEVEL"
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,"R - RESTART"
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,"O - OPTIONS"
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,"C - CONTROLS"
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]
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(OptionMenu : _) -> optionsList hw hh "OPTIONS"
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["V - VOLUME"
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,"G - GRAPHICS"
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]
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(SoundOptionMenu : _) -> optionsList hw hh "OPTIONS:VOLUME"
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["Y - MASTER VOLUME + U : " ++ mavol
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,"H - SOUND VOLUME + J : " ++ snvol
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,"N - MUSIC VOLUME + M : " ++ muvol
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]
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(GraphicsOptionMenu : _) -> optionsList hw hh "OPTIONS:GRAPHICS"
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["W - WALL TEXTURES:" ++ show (_wall_textured cfig)
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,"S - SHADOW RESOLUTION:" ++ showShadRes (_shadow_resolution cfig)
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]
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(ControlList : _) -> pictures
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[color (withAlpha 0.5 black) $ polygon $ screenBox hw hh
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,tst (-100) 100 0.4 "CONTROLS"
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,controlsList
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]
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(WaitMessage s _ : _) -> optionsList hw hh s []
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(Terminal s : _) -> optionsList hw hh "SCANCODE INPUT" ['>':s ++ "_"]
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(TerminalMessage t xs : _) -> displayStringList hw hh $ map snd $ filter (( > t) . fst) xs
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_ -> blank
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where
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tst x y sc t = translate x y $ scale sc sc $ color white $ text t
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mavol = f $ _volume_master cfig
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snvol = f $ _volume_sound cfig
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muvol = f $ _volume_music cfig
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f x = show (round $ 10 * x :: Int)
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showShadRes i = "1/"++ show i
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displayStringList :: Float -> Float -> [String] -> Picture
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displayStringList hw hh ss = pictures
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( polygon (rectNSEW hh (-hh) hw (-hw))
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: zipWith f ys ss
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)
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where
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ys = [0,22..]
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f y s = translate (10-hw) y . scale 0.15 0.15 $ text s
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optionsList
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:: Float -- ^ Half screen width
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-> Float -- ^ Half screen height
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-> String -- ^ Title
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-> [String] -- ^ Options
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-> Picture
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optionsList hw hh tit ops = pictures $
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[color (withAlpha 0.5 black) $ polygon $ screenBox hw hh
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,placeString (-hw + 30) (hh - 50) 0.4 tit]
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++
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zipWith (\ s vpos -> placeString (-hw + 50) vpos 0.2 s) ops [hh-100,hh-150 ..]
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where
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placeString x y sc t = translate x y $ scale sc sc $ color white $ text t
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controlsList :: Picture
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controlsList = pictures $ concat $ zipWith butAndEff
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[("wasd", "movement")
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,("[rmb]", "aim")
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,("[rmb+lmb]", "shoot or use item")
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,("[wheelscroll]" , "select item" )
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,("[space]" , "pickup item" )
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,("m" , "display map" )
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,("f" , "drop item" )
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,("c[esc]" , "pause" )
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,("qe" , "rotate camera")
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]
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[60,30..]
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where
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butAndEff (btext,etext) y =
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[translate (-250) y $ scale 0.15 0.15 $ color white $ text btext
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,translate 0 y $ scale 0.15 0.15 $ color white $ text etext
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]
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screenBox
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:: Float -- ^ Half screen width
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-> Float -- ^ Half screen height
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-> [(Float,Float)]
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screenBox halfW halfH =
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[ (halfW, halfH)
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, (-halfW, halfH)
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, (-halfW,-halfH)
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, ( halfW,-halfH)
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]
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