Files
loop/src/Dodge/Inventory/CheckSlots.hs
T
2021-12-05 12:29:01 +00:00

39 lines
1.1 KiB
Haskell

module Dodge.Inventory.CheckSlots where
import Dodge.Data
import Dodge.Base.You
import Dodge.Inventory.ItemSpace
import qualified IntMapHelp as IM
import Data.Maybe
--import Control.Lens
-- | checks whether or not an item will fit in your inventory
-- if so return Just the next slot to be used
checkInvSlotsYou :: Item -> World -> Maybe Int
checkInvSlotsYou it w
| crNumFreeSlots ycr >= ceiling (_itInvSize it)
= Just $ findItemSlot it inv
| otherwise = Nothing
where
ycr = you w
inv = _crInv ycr
-- Assumes that the item is singular.
-- Do not want to stack floor items for now
findItemSlot :: Item -> IM.IntMap Item -> Int
findItemSlot it inv = case _itConsumption it of
ItemItselfConsumable _
-> fromMaybe newslot $ IM.findIndex (\it' -> _itType it == _itType it') inv
_ -> newslot
where
newslot = maybe 0 ((+1) . fst) $ IM.lookupMax inv
crNumFreeSlots :: Creature -> Int
crNumFreeSlots cr = _crInvCapacity cr - invSize (_crInv cr)
crInvSize :: Creature -> Int
crInvSize = invSize . _crInv
invSize :: IM.IntMap Item -> Int
invSize = sum . fmap itSlotsTaken