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loop/src/Dodge/Room/Ngon.hs
T
2025-10-02 16:58:38 +01:00

37 lines
1.1 KiB
Haskell

module Dodge.Room.Ngon where
import RandomHelp
import Data.List
--import Data.Maybe
import Data.Tile
import Dodge.Data.GenWorld
import Dodge.Default.Room
import Dodge.Placement.Instance
import Dodge.PlacementSpot
import Dodge.RoomLink
import Geometry
import Tile
roomNgon :: RandomGen g => Int -> Float -> State g Room
roomNgon n x = do
thelight <-mntLightLnkCond $ resetPLUse $ rprBool $ const . isInLnk
return defaultRoom
{ _rmPolys = [poly]
, _rmLinks = map toBothLnk lnks -- muout (init lnks) ++ muin[last lnks]
, _rmPath = mempty -- TODO
, _rmPmnts = [thelight]
, _rmBound = [poly]
, _rmFloor = Tiled [makeTileFromPoly poly 2]
, _rmName = show n ++ "gon"
}
where
rot = 2 * pi / fromIntegral n
rots = map ((rot *) . fromIntegral) [0 .. n -1]
poly = polyOrthDist n x
-- mapMaybe
-- (\(ra, rb) -> intersectLineLine (rotateV ra bl) (rotateV ra br) (rotateV rb bl) (rotateV rb br))
-- $ loopPairs rots
-- bl = V2 x x
-- br = V2 (- x) x
lnks = sortOn ((\(V2 a b) -> (negate b, a)) . fst) $ map (\r -> (rotateV r (V2 0 x), r)) rots