Files
loop/src/Dodge/Placement/Instance/Sensor.hs
T
2022-07-28 12:35:19 +01:00

44 lines
1.2 KiB
Haskell

module Dodge.Placement.Instance.Sensor (
lightSensor,
damageSensor,
) where
import Color
import Control.Lens
import qualified Data.Map.Strict as M
import Dodge.Data.GenWorld
import Dodge.Default
import Dodge.LevelGen.Data
import Dodge.LightSource
import Geometry
damageSensor ::
DamageType ->
Float ->
Maybe Int ->
PlacementSpot ->
Placement
damageSensor dt wdth mtrid ps = pContID ps (PutLS $ lsPosCol (V3 0 0 30) 0.1) $
\lsid -> Just $
spNoID ps $
PutUsingGenParams $
\gw ->
(,) gw $
PutMachine
(reverse $ square wdth)
( defaultMachine
& mcColor .~ yellow
& mcMounts . at ObTrigger .~ mtrid
& mcMounts . at ObLightSource ?~ lsid
& mcType . _McSensor .~ DamageSensor False 0 dt (_sensorCoding (_genParams (_cWorld gw)) M.! dt)
)
defaultSensorWall
lightSensor ::
Float ->
Maybe Int ->
PlacementSpot ->
Placement
lightSensor = damageSensor LASERING