Files
loop/src/Dodge/WorldBool.hs
T

23 lines
989 B
Haskell

module Dodge.WorldBool where
import Control.Lens
import Data.Maybe
import Dodge.Creature.Test
import Dodge.CreatureEffect
import Dodge.Data.World
import qualified IntMapHelp as IM
doWdBl :: WdBl -> World -> Bool
doWdBl wb w = case wb of
WdBlConst bl -> bl
WdTrig i -> fromMaybe False $ w ^? cWorld . lWorld . triggers . ix i
WdBlDoorMoving i -> fromMaybe False $ do
dr <- w ^? cWorld . lWorld . doors . ix i
return (DoorHalfway == _drStatus dr)
WdBlCrFilterNearPoint r p t -> any (crNearPoint r p) (IM.filter (doCrBl t) (w ^. cWorld . lWorld . creatures))
--WdBlBtOn btid -> _btState (_buttons (_cWorld w) IM.! btid) == BtOn -- unsafe
WdBlBtOn btid -> (w ^?! cWorld . lWorld . buttons . ix btid . btState) == BtOn -- unsafe
--WdBlBtNotOff btid -> _btState (_buttons (_cWorld w) IM.! btid) /= BtOff -- unsafe
WdBlBtNotOff btid -> (w ^?! cWorld . lWorld . buttons . ix btid . btState) /= BtOff -- unsafe
WdBlNegate x -> not $ doWdBl x w