Files
loop/src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs
T
2026-04-10 12:40:36 +01:00

873 lines
19 KiB
Haskell

-- generated at 2026-04-10 11:38:00.904778995 UTC
module Dodge.SoundLogic.ExternallyGeneratedSounds where
import Sound.Data
soundToVol :: SoundID -> Float
soundToVol v = case _getSoundID v of
0 -> 1000
1 -> 40
2 -> 100
3 -> 1000
4 -> 400
5 -> 2000
6 -> 200
7 -> 300
8 -> 2000
9 -> 500
10 -> 1000
11 -> 100
12 -> 100
13 -> 1000
14 -> 50
15 -> 200
16 -> 100
17 -> 2000
18 -> 100
19 -> 100
20 -> 500
21 -> 100
22 -> 200
23 -> 100
24 -> 200
25 -> 40
26 -> 100
27 -> 100
28 -> 1000
29 -> 1000
30 -> 500
31 -> 2000
32 -> 100
33 -> 2000
34 -> 200
35 -> 200
36 -> 1000
37 -> 100
38 -> 200
39 -> 100
40 -> 100
41 -> 2000
42 -> 300
43 -> 200
44 -> 100
45 -> 500
46 -> 200
47 -> 200
48 -> 100
49 -> 200
50 -> 200
51 -> 2000
52 -> 2000
53 -> 200
54 -> 100
55 -> 50
56 -> 100
57 -> 2000
58 -> 500
59 -> 1000
60 -> 40
61 -> 300
62 -> 250
63 -> 100
64 -> 500
65 -> 2000
66 -> 40
67 -> 200
68 -> 2000
69 -> 1000
70 -> 1000
71 -> 2000
72 -> 500
73 -> 500
74 -> 500
75 -> 500
76 -> 100
77 -> 100
78 -> 2000
79 -> 200
80 -> 200
81 -> 500
82 -> 200
83 -> 2000
84 -> 200
85 -> 1000
86 -> 1000
87 -> 50
88 -> 250
89 -> 300
90 -> 2000
91 -> 200
92 -> 1000
93 -> 100
94 -> 300
95 -> 100
96 -> 40
97 -> 1000
98 -> 100
99 -> 1000
100 -> 500
101 -> 100
102 -> 200
103 -> 250
104 -> 200
105 -> 200
106 -> 50
107 -> 1000
108 -> 50
109 -> 500
110 -> 500
111 -> 1000
112 -> 200
113 -> 2000
114 -> 20
115 -> 500
116 -> 200
117 -> 100
118 -> 50
119 -> 2000
120 -> 100
121 -> 100
122 -> 200
123 -> 300
124 -> 500
125 -> 100
126 -> 300
127 -> 200
128 -> 1000
129 -> 100
130 -> 50
131 -> 100
132 -> 100
133 -> 50
134 -> 1000
135 -> 500
136 -> 40
137 -> 100
138 -> 200
139 -> 500
140 -> 1000
141 -> 300
142 -> 100
143 -> 300
144 -> 300
145 -> 100
146 -> 100
147 -> 500
148 -> 100
149 -> 100
150 -> 500
151 -> 100
152 -> 100
153 -> 500
154 -> 40
155 -> 200
156 -> 50
157 -> 500
158 -> 2000
159 -> 200
160 -> 2000
161 -> 40
162 -> 100
163 -> 100
164 -> 500
165 -> 100
166 -> 1000
167 -> 100
168 -> 500
169 -> 8000
170 -> 200
171 -> 300
_ -> 50
soundToOnomato :: SoundID -> String
soundToOnomato v = case _getSoundID v of
0 -> "TAKH"
1 -> "TAPTIP"
2 -> "HNH"
3 -> "CRISH"
4 -> "CRNKCRNKCRNK"
5 -> "BRAHCHCH"
6 -> "WHR"
7 -> "TNKTNKTNK"
8 -> "UGGAUGGA"
9 -> "KRTNKL"
10 -> "CRUMPLE"
11 -> "SKWLCH"
12 -> "WHRR"
13 -> "CRMBL"
14 -> "HMM"
15 -> "WH"
16 -> "SKWLCH"
17 -> "BRAP"
18 -> "PHF"
19 -> "SLP"
20 -> "DEDA"
21 -> "CLCLH"
22 -> "WH"
23 -> "SQLEE"
24 -> "WHH"
25 -> "TIPTAP"
26 -> "SLP"
27 -> "SLP"
28 -> "DHDHL"
29 -> "ZHM"
30 -> "CLANG"
31 -> "UGGAUGGA"
32 -> "SLP"
33 -> "BRDBRDBRD"
34 -> "DING"
35 -> "CRNCH"
36 -> "CRASH"
37 -> "SPLRT"
38 -> "ZMM"
39 -> "SQLEE"
40 -> "CHNKCHNKCHUNK"
41 -> "CHUGUGUG"
42 -> "BWEP"
43 -> "TING"
44 -> "FHP"
45 -> "TINKLE"
46 -> "TING"
47 -> "DING"
48 -> "SMACK"
49 -> "DING"
50 -> "WHH"
51 -> "WHSSH"
52 -> "WE-OH"
53 -> "DING"
54 -> "SLP"
55 -> "BLIH"
56 -> "DRR"
57 -> "CRH"
58 -> "AAA"
59 -> "BLPCHCH"
60 -> "CLNK"
61 -> "WHRR"
62 -> "WHR"
63 -> "KKSQWL"
64 -> "CLKCLK"
65 -> "BANGG"
66 -> "TIPTOP"
67 -> "WHH"
68 -> "BRPBRPBRP"
69 -> "TTRKL"
70 -> "CRUMBL"
71 -> "SCREE"
72 -> "BIPBIPBIP"
73 -> "WRRR"
74 -> "SCREE"
75 -> "BIPBIPBIP"
76 -> "SLP"
77 -> "CLCLH"
78 -> "CREUH"
79 -> "SQWLTCH"
80 -> "TING"
81 -> "DEDEDA"
82 -> "WHR"
83 -> "CRUH"
84 -> "SQWCH"
85 -> "TRWNG"
86 -> "CRSK"
87 -> "CLK"
88 -> "DMP"
89 -> "BEP"
90 -> "BOOM"
91 -> "SKREL"
92 -> "CRSNK"
93 -> "SLP"
94 -> "CHPCHPCHP"
95 -> "SLP"
96 -> "TAP"
97 -> "CRNKL"
98 -> "WRR"
99 -> "CRNK"
100 -> "CUHRUP"
101 -> "SPLRT"
102 -> "TING"
103 -> "WHRHH"
104 -> "CRSKRL"
105 -> "WH"
106 -> "FHFH"
107 -> "BRAP"
108 -> "WHHH"
109 -> "PLH"
110 -> "CLANG"
111 -> "CRUNK"
112 -> "TING"
113 -> "TATATA"
114 -> "SWSH"
115 -> "DNDNDNDN"
116 -> "THCK"
117 -> "SLP"
118 -> "CLK"
119 -> "PEW"
120 -> "SKLE"
121 -> "THUD"
122 -> "WH"
123 -> "BWAH"
124 -> "DEDEDUM"
125 -> "WHUMWHUM"
126 -> "WHRP"
127 -> "TING"
128 -> "CRMPL"
129 -> "SKLE"
130 -> "SHUHP"
131 -> "SLP"
132 -> "SPRT"
133 -> "HSS"
134 -> "TRNKL"
135 -> "TAK"
136 -> "CLICK"
137 -> "DUHDEH"
138 -> "SHTCK"
139 -> "DEDUM"
140 -> "BWMP"
141 -> "BWAAH"
142 -> "SLP"
143 -> "DWAAH"
144 -> "TNKTONK"
145 -> "VFVFVF"
146 -> "SLP"
147 -> "CRTINK"
148 -> "VHHP"
149 -> "SPRT"
150 -> "PRUM"
151 -> "SLPP"
152 -> "FWUMP"
153 -> "CLANG"
154 -> "TIP"
155 -> "CRAKLE"
156 -> "HSSS"
157 -> "TRINKL"
158 -> "BANG"
159 -> "ZMM"
160 -> "CHUGUGUG"
161 -> "TAPP"
162 -> "KKSQWL"
163 -> "SKWLL"
164 -> "DUDURAH"
165 -> "SKWLL"
166 -> "TRNKL"
167 -> "SLP"
168 -> "WHUAWUH"
169 -> "RINGGG"
170 -> "QWLPH"
171 -> "WRRR"
_ -> error "unitialised sound"
soundPathList :: [String]
soundPathList =
[ "tap2.TAKH.1000.wav"
, "twoStep1.TAPTIP.40.wav"
, "grunt.HNH.100.wav"
, "metal4.CRISH.1000.wav"
, "wrench1.CRNKCRNKCRNK.400.wav"
, "shotgun.BRAHCHCH.2000.wav"
, "whirdownSmall1.WHR.200.wav"
, "reload.TNKTNKTNK.300.wav"
, "seagullBarkTransformed.UGGAUGGA.2000.wav"
, "smallGlass2.KRTNKL.500.wav"
, "stone3.CRUMPLE.1000.wav"
, "bloodShort8.SKWLCH.100.wav"
, "lowWhir.WHRR.100.wav"
, "stone4.CRMBL.1000.wav"
, "fridgeHum.HMM.50.wav"
, "whirdownShort2.WH.200.wav"
, "blood8.SKWLCH.100.wav"
, "autoGun.BRAP.2000.wav"
, "whiteNoiseFadeOut.PHF.100.wav"
, "slapClean4.SLP.100.wav"
, "deda.DEDA.500.wav"
, "blood5.CLCLH.100.wav"
, "whirdownShort1.WH.200.wav"
, "blood7.SQLEE.100.wav"
, "whirdown3.WHH.200.wav"
, "twoStep.TIPTAP.40.wav"
, "slap7.SLP.100.wav"
, "slap6.SLP.100.wav"
, "metal3.DHDHL.1000.wav"
, "tele.ZHM.1000.wav"
, "clang.CLANG.500.wav"
, "seagullBark.UGGAUGGA.2000.wav"
, "slapClean6.SLP.100.wav"
, "mini1.BRDBRDBRD.2000.wav"
, "marimbaC5.DING.200.wav"
, "gut2.CRNCH.200.wav"
, "stone1.CRASH.1000.wav"
, "bloodShort1.SPLRT.100.wav"
, "buzz.ZMM.200.wav"
, "bloodShort7.SQLEE.100.wav"
, "crankSlow.CHNKCHNKCHUNK.100.wav"
, "seagullChatter1.CHUGUGUG.2000.wav"
, "tone440raise.BWEP.300.wav"
, "ting4.TING.200.wav"
, "whiteNoiseFadeIn.FHP.100.wav"
, "smallGlass4.TINKLE.500.wav"
, "ting1.TING.200.wav"
, "marimbaG5.DING.200.wav"
, "hit1.SMACK.100.wav"
, "marimbaB6.DING.200.wav"
, "whirdown2.WHH.200.wav"
, "missileLaunch.WHSSH.2000.wav"
, "seagullWhistle.WE-OH.2000.wav"
, "marimbaE5.DING.200.wav"
, "slapClean2.SLP.100.wav"
, "heal.BLIH.50.wav"
, "slideDoor.DRR.100.wav"
, "seagullCry1.CRH.2000.wav"
, "tone440_30s.AAA.500.wav"
, "oldMachineBoot.BLPCHCH.1000.wav"
, "tapQuiet.CLNK.40.wav"
, "whir.WHRR.300.wav"
, "whirup.WHR.250.wav"
, "blood3.KKSQWL.100.wav"
, "prime.CLKCLK.500.wav"
, "bangEcho.BANGG.2000.wav"
, "twoStepSlow.TIPTOP.40.wav"
, "whirdown1.WHH.200.wav"
, "mini.BRPBRPBRP.2000.wav"
, "metal5.TTRKL.1000.wav"
, "stone5.CRUMBL.1000.wav"
, "tone440sawtooth.SCREE.2000.wav"
, "beep3Quick.BIPBIPBIP.500.wav"
, "fireLoud.WRRR.500.wav"
, "tone440sawtoothquiet.SCREE.500.wav"
, "computerBeeping.BIPBIPBIP.500.wav"
, "slap.SLP.100.wav"
, "bloodShort5.CLCLH.100.wav"
, "seagullCry2.CREUH.2000.wav"
, "gut5.SQWLTCH.200.wav"
, "ting2.TING.200.wav"
, "dededa.DEDEDA.500.wav"
, "whirdownSmall2.WHR.200.wav"
, "seagullCry.CRUH.2000.wav"
, "gut3.SQWCH.200.wav"
, "metal7.TRWNG.1000.wav"
, "glassShat4.CRSK.1000.wav"
, "footPin1.CLK.50.wav"
, "energyRelease.DMP.250.wav"
, "tone440.BEP.300.wav"
, "explosion.BOOM.2000.wav"
, "gut4.SKREL.200.wav"
, "glassShat1.CRSNK.1000.wav"
, "slap3.SLP.100.wav"
, "reload1.CHPCHPCHP.300.wav"
, "slapClean3.SLP.100.wav"
, "foot2.TAP.40.wav"
, "glassShat2.CRNKL.1000.wav"
, "fire.WRR.100.wav"
, "glassShat3.CRNK.1000.wav"
, "insert.CUHRUP.500.wav"
, "blood1.SPLRT.100.wav"
, "ting3.TING.200.wav"
, "whirdown.WHRHH.250.wav"
, "gut6.CRSKRL.200.wav"
, "whirdownShort3.WH.200.wav"
, "debris.FHFH.50.wav"
, "tap3.BRAP.1000.wav"
, "backgroundSpace.WHHH.50.wav"
, "lasPulse.PLH.500.wav"
, "clang2.CLANG.500.wav"
, "metal2.CRUNK.1000.wav"
, "ting.TING.200.wav"
, "autoB.TATATA.2000.wav"
, "knife.SWSH.20.wav"
, "combine.DNDNDNDN.500.wav"
, "connectItem.THCK.200.wav"
, "slapClean7.SLP.100.wav"
, "footPin2.CLK.50.wav"
, "seagullWhistle1.PEW.2000.wav"
, "bloodShort6.SKLE.100.wav"
, "hit.THUD.100.wav"
, "whirdownShort4.WH.200.wav"
, "sineRaisePitchOneSec.BWAH.300.wav"
, "dededum.DEDEDUM.500.wav"
, "throbC4.WHUMWHUM.100.wav"
, "whirTap.WHRP.300.wav"
, "ting5.TING.200.wav"
, "stone2.CRMPL.1000.wav"
, "blood6.SKLE.100.wav"
, "pickUp.SHUHP.50.wav"
, "slap2.SLP.100.wav"
, "bloodShort2.SPRT.100.wav"
, "foamSprayFadeOut.HSS.50.wav"
, "metal6.TRNKL.1000.wav"
, "tap1.TAK.500.wav"
, "click1.CLICK.40.wav"
, "semitoneLoop1.DUHDEH.100.wav"
, "disconnectItem.SHTCK.200.wav"
, "dedum.DEDUM.500.wav"
, "sawtoothFail.BWMP.1000.wav"
, "sineRaisePitchTwoSec.BWAAH.300.wav"
, "slap4.SLP.100.wav"
, "skwareFadeTwoSec.DWAAH.300.wav"
, "reloadFail.TNKTONK.300.wav"
, "throb1.VFVFVF.100.wav"
, "slap5.SLP.100.wav"
, "smallGlass3.CRTINK.500.wav"
, "reverseCymbal1.VHHP.100.wav"
, "blood2.SPRT.100.wav"
, "insertOne.PRUM.500.wav"
, "slap1.SLPP.100.wav"
, "tap4.FWUMP.100.wav"
, "clang1.CLANG.500.wav"
, "foot1.TIP.40.wav"
, "elecCrackle.CRAKLE.200.wav"
, "foamSprayLoop.HSSS.50.wav"
, "smallGlass1.TRINKL.500.wav"
, "bang.BANG.2000.wav"
, "buzz1.ZMM.200.wav"
, "seagullChatter.CHUGUGUG.2000.wav"
, "foot3.TAPP.40.wav"
, "bloodShort3.KKSQWL.100.wav"
, "blood4.SKWLL.100.wav"
, "eject.DUDURAH.500.wav"
, "bloodShort4.SKWLL.100.wav"
, "metal1.TRNKL.1000.wav"
, "slapClean5.SLP.100.wav"
, "warp1.WHUAWUH.500.wav"
, "tinitus.RINGGG.8000.wav"
, "gut1.QWLPH.200.wav"
, "fireFade.WRRR.300.wav"
]
tap2S :: SoundID
tap2S = SoundID 0
twoStep1S :: SoundID
twoStep1S = SoundID 1
gruntS :: SoundID
gruntS = SoundID 2
metal4S :: SoundID
metal4S = SoundID 3
wrench1S :: SoundID
wrench1S = SoundID 4
shotgunS :: SoundID
shotgunS = SoundID 5
whirdownSmall1S :: SoundID
whirdownSmall1S = SoundID 6
reloadS :: SoundID
reloadS = SoundID 7
seagullBarkTransformedS :: SoundID
seagullBarkTransformedS = SoundID 8
smallGlass2S :: SoundID
smallGlass2S = SoundID 9
stone3S :: SoundID
stone3S = SoundID 10
bloodShort8S :: SoundID
bloodShort8S = SoundID 11
lowWhirS :: SoundID
lowWhirS = SoundID 12
stone4S :: SoundID
stone4S = SoundID 13
fridgeHumS :: SoundID
fridgeHumS = SoundID 14
whirdownShort2S :: SoundID
whirdownShort2S = SoundID 15
blood8S :: SoundID
blood8S = SoundID 16
autoGunS :: SoundID
autoGunS = SoundID 17
whiteNoiseFadeOutS :: SoundID
whiteNoiseFadeOutS = SoundID 18
slapClean4S :: SoundID
slapClean4S = SoundID 19
dedaS :: SoundID
dedaS = SoundID 20
blood5S :: SoundID
blood5S = SoundID 21
whirdownShort1S :: SoundID
whirdownShort1S = SoundID 22
blood7S :: SoundID
blood7S = SoundID 23
whirdown3S :: SoundID
whirdown3S = SoundID 24
twoStepS :: SoundID
twoStepS = SoundID 25
slap7S :: SoundID
slap7S = SoundID 26
slap6S :: SoundID
slap6S = SoundID 27
metal3S :: SoundID
metal3S = SoundID 28
teleS :: SoundID
teleS = SoundID 29
clangS :: SoundID
clangS = SoundID 30
seagullBarkS :: SoundID
seagullBarkS = SoundID 31
slapClean6S :: SoundID
slapClean6S = SoundID 32
mini1S :: SoundID
mini1S = SoundID 33
marimbaC5S :: SoundID
marimbaC5S = SoundID 34
gut2S :: SoundID
gut2S = SoundID 35
stone1S :: SoundID
stone1S = SoundID 36
bloodShort1S :: SoundID
bloodShort1S = SoundID 37
buzzS :: SoundID
buzzS = SoundID 38
bloodShort7S :: SoundID
bloodShort7S = SoundID 39
crankSlowS :: SoundID
crankSlowS = SoundID 40
seagullChatter1S :: SoundID
seagullChatter1S = SoundID 41
tone440raiseS :: SoundID
tone440raiseS = SoundID 42
ting4S :: SoundID
ting4S = SoundID 43
whiteNoiseFadeInS :: SoundID
whiteNoiseFadeInS = SoundID 44
smallGlass4S :: SoundID
smallGlass4S = SoundID 45
ting1S :: SoundID
ting1S = SoundID 46
marimbaG5S :: SoundID
marimbaG5S = SoundID 47
hit1S :: SoundID
hit1S = SoundID 48
marimbaB6S :: SoundID
marimbaB6S = SoundID 49
whirdown2S :: SoundID
whirdown2S = SoundID 50
missileLaunchS :: SoundID
missileLaunchS = SoundID 51
seagullWhistleS :: SoundID
seagullWhistleS = SoundID 52
marimbaE5S :: SoundID
marimbaE5S = SoundID 53
slapClean2S :: SoundID
slapClean2S = SoundID 54
healS :: SoundID
healS = SoundID 55
slideDoorS :: SoundID
slideDoorS = SoundID 56
seagullCry1S :: SoundID
seagullCry1S = SoundID 57
tone440_30sS :: SoundID
tone440_30sS = SoundID 58
oldMachineBootS :: SoundID
oldMachineBootS = SoundID 59
tapQuietS :: SoundID
tapQuietS = SoundID 60
whirS :: SoundID
whirS = SoundID 61
whirupS :: SoundID
whirupS = SoundID 62
blood3S :: SoundID
blood3S = SoundID 63
primeS :: SoundID
primeS = SoundID 64
bangEchoS :: SoundID
bangEchoS = SoundID 65
twoStepSlowS :: SoundID
twoStepSlowS = SoundID 66
whirdown1S :: SoundID
whirdown1S = SoundID 67
miniS :: SoundID
miniS = SoundID 68
metal5S :: SoundID
metal5S = SoundID 69
stone5S :: SoundID
stone5S = SoundID 70
tone440sawtoothS :: SoundID
tone440sawtoothS = SoundID 71
beep3QuickS :: SoundID
beep3QuickS = SoundID 72
fireLoudS :: SoundID
fireLoudS = SoundID 73
tone440sawtoothquietS :: SoundID
tone440sawtoothquietS = SoundID 74
computerBeepingS :: SoundID
computerBeepingS = SoundID 75
slapS :: SoundID
slapS = SoundID 76
bloodShort5S :: SoundID
bloodShort5S = SoundID 77
seagullCry2S :: SoundID
seagullCry2S = SoundID 78
gut5S :: SoundID
gut5S = SoundID 79
ting2S :: SoundID
ting2S = SoundID 80
dededaS :: SoundID
dededaS = SoundID 81
whirdownSmall2S :: SoundID
whirdownSmall2S = SoundID 82
seagullCryS :: SoundID
seagullCryS = SoundID 83
gut3S :: SoundID
gut3S = SoundID 84
metal7S :: SoundID
metal7S = SoundID 85
glassShat4S :: SoundID
glassShat4S = SoundID 86
footPin1S :: SoundID
footPin1S = SoundID 87
energyReleaseS :: SoundID
energyReleaseS = SoundID 88
tone440S :: SoundID
tone440S = SoundID 89
explosionS :: SoundID
explosionS = SoundID 90
gut4S :: SoundID
gut4S = SoundID 91
glassShat1S :: SoundID
glassShat1S = SoundID 92
slap3S :: SoundID
slap3S = SoundID 93
reload1S :: SoundID
reload1S = SoundID 94
slapClean3S :: SoundID
slapClean3S = SoundID 95
foot2S :: SoundID
foot2S = SoundID 96
glassShat2S :: SoundID
glassShat2S = SoundID 97
fireS :: SoundID
fireS = SoundID 98
glassShat3S :: SoundID
glassShat3S = SoundID 99
insertS :: SoundID
insertS = SoundID 100
blood1S :: SoundID
blood1S = SoundID 101
ting3S :: SoundID
ting3S = SoundID 102
whirdownS :: SoundID
whirdownS = SoundID 103
gut6S :: SoundID
gut6S = SoundID 104
whirdownShort3S :: SoundID
whirdownShort3S = SoundID 105
debrisS :: SoundID
debrisS = SoundID 106
tap3S :: SoundID
tap3S = SoundID 107
backgroundSpaceS :: SoundID
backgroundSpaceS = SoundID 108
lasPulseS :: SoundID
lasPulseS = SoundID 109
clang2S :: SoundID
clang2S = SoundID 110
metal2S :: SoundID
metal2S = SoundID 111
tingS :: SoundID
tingS = SoundID 112
autoBS :: SoundID
autoBS = SoundID 113
knifeS :: SoundID
knifeS = SoundID 114
combineS :: SoundID
combineS = SoundID 115
connectItemS :: SoundID
connectItemS = SoundID 116
slapClean7S :: SoundID
slapClean7S = SoundID 117
footPin2S :: SoundID
footPin2S = SoundID 118
seagullWhistle1S :: SoundID
seagullWhistle1S = SoundID 119
bloodShort6S :: SoundID
bloodShort6S = SoundID 120
hitS :: SoundID
hitS = SoundID 121
whirdownShort4S :: SoundID
whirdownShort4S = SoundID 122
sineRaisePitchOneSecS :: SoundID
sineRaisePitchOneSecS = SoundID 123
dededumS :: SoundID
dededumS = SoundID 124
throbC4S :: SoundID
throbC4S = SoundID 125
whirTapS :: SoundID
whirTapS = SoundID 126
ting5S :: SoundID
ting5S = SoundID 127
stone2S :: SoundID
stone2S = SoundID 128
blood6S :: SoundID
blood6S = SoundID 129
pickUpS :: SoundID
pickUpS = SoundID 130
slap2S :: SoundID
slap2S = SoundID 131
bloodShort2S :: SoundID
bloodShort2S = SoundID 132
foamSprayFadeOutS :: SoundID
foamSprayFadeOutS = SoundID 133
metal6S :: SoundID
metal6S = SoundID 134
tap1S :: SoundID
tap1S = SoundID 135
click1S :: SoundID
click1S = SoundID 136
semitoneLoop1S :: SoundID
semitoneLoop1S = SoundID 137
disconnectItemS :: SoundID
disconnectItemS = SoundID 138
dedumS :: SoundID
dedumS = SoundID 139
sawtoothFailS :: SoundID
sawtoothFailS = SoundID 140
sineRaisePitchTwoSecS :: SoundID
sineRaisePitchTwoSecS = SoundID 141
slap4S :: SoundID
slap4S = SoundID 142
skwareFadeTwoSecS :: SoundID
skwareFadeTwoSecS = SoundID 143
reloadFailS :: SoundID
reloadFailS = SoundID 144
throb1S :: SoundID
throb1S = SoundID 145
slap5S :: SoundID
slap5S = SoundID 146
smallGlass3S :: SoundID
smallGlass3S = SoundID 147
reverseCymbal1S :: SoundID
reverseCymbal1S = SoundID 148
blood2S :: SoundID
blood2S = SoundID 149
insertOneS :: SoundID
insertOneS = SoundID 150
slap1S :: SoundID
slap1S = SoundID 151
tap4S :: SoundID
tap4S = SoundID 152
clang1S :: SoundID
clang1S = SoundID 153
foot1S :: SoundID
foot1S = SoundID 154
elecCrackleS :: SoundID
elecCrackleS = SoundID 155
foamSprayLoopS :: SoundID
foamSprayLoopS = SoundID 156
smallGlass1S :: SoundID
smallGlass1S = SoundID 157
bangS :: SoundID
bangS = SoundID 158
buzz1S :: SoundID
buzz1S = SoundID 159
seagullChatterS :: SoundID
seagullChatterS = SoundID 160
foot3S :: SoundID
foot3S = SoundID 161
bloodShort3S :: SoundID
bloodShort3S = SoundID 162
blood4S :: SoundID
blood4S = SoundID 163
ejectS :: SoundID
ejectS = SoundID 164
bloodShort4S :: SoundID
bloodShort4S = SoundID 165
metal1S :: SoundID
metal1S = SoundID 166
slapClean5S :: SoundID
slapClean5S = SoundID 167
warp1S :: SoundID
warp1S = SoundID 168
tinitusS :: SoundID
tinitusS = SoundID 169
gut1S :: SoundID
gut1S = SoundID 170
fireFadeS :: SoundID
fireFadeS = SoundID 171