37 lines
1.2 KiB
Haskell
37 lines
1.2 KiB
Haskell
module Dodge.Room.Start
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where
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import Dodge.Room.Data
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import Dodge.Room.Door
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import Dodge.Room.Link
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import Dodge.Room.Procedural
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import Dodge.Room.Placement
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import Dodge.Room.Foreground
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import Dodge.Layout.Tree.Polymorphic
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import Dodge.LevelGen.Data
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--import Picture
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import Geometry.Data
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import Data.Tree
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import Control.Monad.State
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import Control.Lens
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import System.Random
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rezBox :: Room
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rezBox = shiftRoomBy (V2 (-20) (-10),0) $ roomRect 40 20 1 1 & rmPS .~ []
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startRoom :: RandomGen g => State g (Tree (Either Room Room))
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startRoom = do
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w <- state $ randomR (100,400)
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h <- state $ randomR (200,400)
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let fground = sPS (V2 0 0) 0 $ PutForeground $
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highPipe 80 (V2 0 (h/3)) (V2 w (h/2))
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<> highPipe 40 (V2 0 (h/2)) (V2 w (h/3))
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<> highPipe 60 (V2 (w/3) 0 ) (V2 (w/3) h )
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theLamp = sPS (V2 (w/2) (h/2)) 0 $ putColorLamp (V3 0.75 0.75 0.75)
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treeFromPost [Left rezBox, Left door] . Right
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<$> randomiseOutLinks (shiftRoomBy (V2 (-20) (-20),0)
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$ roomRectAutoLinks w h & rmPS .~ [fground,theLamp])
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-- where
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-- cola = dark . dark . light . light $ light red
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-- colb = dark . dark . light . light $ light blue
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