Files
loop/src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs
T
2022-03-15 10:12:41 +00:00

343 lines
7.6 KiB
Haskell

-- generated at 2022-03-15 09:41:05.616513405 UTC
module Dodge.SoundLogic.ExternallyGeneratedSounds where
import Sound.Data
soundToVol :: SoundID -> Float
soundToVol v = case _getSoundID v of
0 -> 5000
1 -> 5000
2 -> 8000
3 -> 8000
4 -> 5000
5 -> 5000
6 -> 5000
7 -> 3000
8 -> 3000
9 -> 4000
10 -> 5000
11 -> 10000
12 -> 8000
13 -> 8000
14 -> 8000
15 -> 8000
16 -> 10000
17 -> 3000
18 -> 4000
19 -> 5000
20 -> 5000
21 -> 20000
22 -> 4000
23 -> 10000
24 -> 8000
25 -> 4000
26 -> 2000
27 -> 6000
28 -> 500
29 -> 5000
30 -> 8000
31 -> 8000
32 -> 8000
33 -> 5000
34 -> 8000
35 -> 4000
36 -> 3000
37 -> 8000
38 -> 2000
39 -> 10000
40 -> 5000
41 -> 2000
42 -> 3000
43 -> 5000
44 -> 10000
45 -> 12000
46 -> 5000
47 -> 10000
48 -> 12000
49 -> 2000
50 -> 3000
51 -> 8000
52 -> 5000
53 -> 2000
54 -> 3000
55 -> 10000
56 -> 500
57 -> 10000
58 -> 3000
59 -> 15000
60 -> 10000
61 -> 3000
62 -> 1000
63 -> 15000
64 -> 10000
65 -> 8000
_ -> 50
soundToOnomato :: SoundID -> String
soundToOnomato v = case _getSoundID v of
0 -> "SCREE"
1 -> "HNH"
2 -> "CRNKL"
3 -> "ZMM"
4 -> "WE-OH"
5 -> "UGGAUGGA"
6 -> "KRTNKL"
7 -> "DWAAH"
8 -> "BWAH"
9 -> "TIPTOP"
10 -> "TINKLE"
11 -> "TATATA"
12 -> "CRSK"
13 -> "CRNK"
14 -> "TAKH"
15 -> "CRUNK"
16 -> "SCREE"
17 -> "TNKTNKTNK"
18 -> "TIPTAP"
19 -> "WRR"
20 -> "HSS"
21 -> "BOOM"
22 -> "CLNK"
23 -> "BRAP"
24 -> "CRSNK"
25 -> "TAPP"
26 -> "BLIH"
27 -> "TAPTIP"
28 -> "CLICK"
29 -> "FWUMP"
30 -> "RINGGG"
31 -> "BRAP"
32 -> "CRUMPLE"
33 -> "TRINKL"
34 -> "TAK"
35 -> "SMACK"
36 -> "DRR"
37 -> "CRASH"
38 -> "SWSH"
39 -> "CRAKLE"
40 -> "CRTINK"
41 -> "FHP"
42 -> "CHPCHPCHP"
43 -> "BIPBIPBIP"
44 -> "CHUGUGUG"
45 -> "BRPBRPBRP"
46 -> "CHNKCHNKCHUNK"
47 -> "WRRR"
48 -> "BRDBRDBRD"
49 -> "PHF"
50 -> "BWAAH"
51 -> "BEP"
52 -> "HSSS"
53 -> "SHUHP"
54 -> "THUD"
55 -> "WHSSH"
56 -> "HMM"
57 -> "BRAHCHCH"
58 -> "TIP"
59 -> "BANGG"
60 -> "ZHM"
61 -> "TAP"
62 -> "BLPCHCH"
63 -> "BANG"
64 -> "CHUGUGUG"
65 -> "CRISH"
_ -> error "unitialised sound"
soundPathList :: [String]
soundPathList =
[ "tone440sawtoothquiet.SCREE.5000.wav"
, "grunt.HNH.5000.wav"
, "glassShat2.CRNKL.8000.wav"
, "buzz.ZMM.8000.wav"
, "seagullWhistle.WE-OH.5000.wav"
, "seagullBark.UGGAUGGA.5000.wav"
, "smallGlass2.KRTNKL.5000.wav"
, "skwareFadeTwoSec.DWAAH.3000.wav"
, "sineRaisePitchOneSec.BWAH.3000.wav"
, "twoStepSlow.TIPTOP.4000.wav"
, "smallGlass4.TINKLE.5000.wav"
, "autoB.TATATA.10000.wav"
, "glassShat4.CRSK.8000.wav"
, "glassShat3.CRNK.8000.wav"
, "tap2.TAKH.8000.wav"
, "impact2.CRUNK.8000.wav"
, "tone440sawtooth.SCREE.10000.wav"
, "reload.TNKTNKTNK.3000.wav"
, "twoStep.TIPTAP.4000.wav"
, "fire.WRR.5000.wav"
, "foamSprayFadeOut.HSS.5000.wav"
, "explosion.BOOM.20000.wav"
, "tapQuiet.CLNK.4000.wav"
, "autoGun.BRAP.10000.wav"
, "glassShat1.CRSNK.8000.wav"
, "foot3.TAPP.4000.wav"
, "heal.BLIH.2000.wav"
, "twoStep1.TAPTIP.6000.wav"
, "click1.CLICK.500.wav"
, "tap4.FWUMP.5000.wav"
, "tinitus.RINGGG.8000.wav"
, "tap3.BRAP.8000.wav"
, "impact3.CRUMPLE.8000.wav"
, "smallGlass1.TRINKL.5000.wav"
, "tap1.TAK.8000.wav"
, "hit1.SMACK.4000.wav"
, "slideDoor.DRR.3000.wav"
, "impact1.CRASH.8000.wav"
, "knife.SWSH.2000.wav"
, "elecCrackle.CRAKLE.10000.wav"
, "smallGlass3.CRTINK.5000.wav"
, "whiteNoiseFadeIn.FHP.2000.wav"
, "reload1.CHPCHPCHP.3000.wav"
, "computerBeeping.BIPBIPBIP.5000.wav"
, "seagullChatter1.CHUGUGUG.10000.wav"
, "mini.BRPBRPBRP.12000.wav"
, "crankSlow.CHNKCHNKCHUNK.5000.wav"
, "fireLoud.WRRR.10000.wav"
, "mini1.BRDBRDBRD.12000.wav"
, "whiteNoiseFadeOut.PHF.2000.wav"
, "sineRaisePitchTwoSec.BWAAH.3000.wav"
, "tone440.BEP.8000.wav"
, "foamSprayLoop.HSSS.5000.wav"
, "pickUp.SHUHP.2000.wav"
, "hit.THUD.3000.wav"
, "missileLaunch.WHSSH.10000.wav"
, "fridgeHum.HMM.500.wav"
, "shotgun.BRAHCHCH.10000.wav"
, "foot1.TIP.3000.wav"
, "bangEcho.BANGG.15000.wav"
, "tele.ZHM.10000.wav"
, "foot2.TAP.3000.wav"
, "oldMachineBoot.BLPCHCH.1000.wav"
, "bang.BANG.15000.wav"
, "seagullChatter.CHUGUGUG.10000.wav"
, "impact4.CRISH.8000.wav"
]
tone440sawtoothquietS :: SoundID
tone440sawtoothquietS = SoundID 0
gruntS :: SoundID
gruntS = SoundID 1
glassShat2S :: SoundID
glassShat2S = SoundID 2
buzzS :: SoundID
buzzS = SoundID 3
seagullWhistleS :: SoundID
seagullWhistleS = SoundID 4
seagullBarkS :: SoundID
seagullBarkS = SoundID 5
smallGlass2S :: SoundID
smallGlass2S = SoundID 6
skwareFadeTwoSecS :: SoundID
skwareFadeTwoSecS = SoundID 7
sineRaisePitchOneSecS :: SoundID
sineRaisePitchOneSecS = SoundID 8
twoStepSlowS :: SoundID
twoStepSlowS = SoundID 9
smallGlass4S :: SoundID
smallGlass4S = SoundID 10
autoBS :: SoundID
autoBS = SoundID 11
glassShat4S :: SoundID
glassShat4S = SoundID 12
glassShat3S :: SoundID
glassShat3S = SoundID 13
tap2S :: SoundID
tap2S = SoundID 14
impact2S :: SoundID
impact2S = SoundID 15
tone440sawtoothS :: SoundID
tone440sawtoothS = SoundID 16
reloadS :: SoundID
reloadS = SoundID 17
twoStepS :: SoundID
twoStepS = SoundID 18
fireS :: SoundID
fireS = SoundID 19
foamSprayFadeOutS :: SoundID
foamSprayFadeOutS = SoundID 20
explosionS :: SoundID
explosionS = SoundID 21
tapQuietS :: SoundID
tapQuietS = SoundID 22
autoGunS :: SoundID
autoGunS = SoundID 23
glassShat1S :: SoundID
glassShat1S = SoundID 24
foot3S :: SoundID
foot3S = SoundID 25
healS :: SoundID
healS = SoundID 26
twoStep1S :: SoundID
twoStep1S = SoundID 27
click1S :: SoundID
click1S = SoundID 28
tap4S :: SoundID
tap4S = SoundID 29
tinitusS :: SoundID
tinitusS = SoundID 30
tap3S :: SoundID
tap3S = SoundID 31
impact3S :: SoundID
impact3S = SoundID 32
smallGlass1S :: SoundID
smallGlass1S = SoundID 33
tap1S :: SoundID
tap1S = SoundID 34
hit1S :: SoundID
hit1S = SoundID 35
slideDoorS :: SoundID
slideDoorS = SoundID 36
impact1S :: SoundID
impact1S = SoundID 37
knifeS :: SoundID
knifeS = SoundID 38
elecCrackleS :: SoundID
elecCrackleS = SoundID 39
smallGlass3S :: SoundID
smallGlass3S = SoundID 40
whiteNoiseFadeInS :: SoundID
whiteNoiseFadeInS = SoundID 41
reload1S :: SoundID
reload1S = SoundID 42
computerBeepingS :: SoundID
computerBeepingS = SoundID 43
seagullChatter1S :: SoundID
seagullChatter1S = SoundID 44
miniS :: SoundID
miniS = SoundID 45
crankSlowS :: SoundID
crankSlowS = SoundID 46
fireLoudS :: SoundID
fireLoudS = SoundID 47
mini1S :: SoundID
mini1S = SoundID 48
whiteNoiseFadeOutS :: SoundID
whiteNoiseFadeOutS = SoundID 49
sineRaisePitchTwoSecS :: SoundID
sineRaisePitchTwoSecS = SoundID 50
tone440S :: SoundID
tone440S = SoundID 51
foamSprayLoopS :: SoundID
foamSprayLoopS = SoundID 52
pickUpS :: SoundID
pickUpS = SoundID 53
hitS :: SoundID
hitS = SoundID 54
missileLaunchS :: SoundID
missileLaunchS = SoundID 55
fridgeHumS :: SoundID
fridgeHumS = SoundID 56
shotgunS :: SoundID
shotgunS = SoundID 57
foot1S :: SoundID
foot1S = SoundID 58
bangEchoS :: SoundID
bangEchoS = SoundID 59
teleS :: SoundID
teleS = SoundID 60
foot2S :: SoundID
foot2S = SoundID 61
oldMachineBootS :: SoundID
oldMachineBootS = SoundID 62
bangS :: SoundID
bangS = SoundID 63
seagullChatterS :: SoundID
seagullChatterS = SoundID 64
impact4S :: SoundID
impact4S = SoundID 65