Files
loop/shader/texture/simple.vert
T
2023-03-07 22:53:32 +00:00

10 lines
176 B
GLSL

#version 450 core
layout (location = 0) in vec2 pos;
layout (location = 1) in vec2 texPos;
out vec2 vTexPos;
void main()
{
gl_Position = vec4(pos,0,1);
vTexPos = texPos;
}