Files
loop/src/Dodge/LevelGen/Switch.hs
T
2025-06-25 21:37:32 +01:00

64 lines
1.5 KiB
Haskell

module Dodge.LevelGen.Switch (
makeSwitch,
makeButton,
makeSwitchSPic,
drawSwitchWire,
) where
import Dodge.Data.Button
import Dodge.Data.WorldEffect
import Dodge.Default
import Geometry
import Picture
import Shape
import ShapePicture
import Control.Lens
makeButton ::
Color ->
-- | Effect when pressed
WdWd ->
Button
makeButton col eff =
defaultButton
{ -- { _btEvent = ButtonPress BtInactive ButtonDoNothing click1S eff col
_btEvent = ButtonPress False eff col
-- , _btState = BtOff
}
-- TODO remove duplication
drawSwitchWire :: Color -> Color -> Button -> SPic
drawSwitchWire col1 col2 bt
| bt ^? btEvent . btOn == Just False = flick $ pi / 4
| otherwise = flick (negate (pi / 4))
where
flick a =
noPic
( mconcat
[ colorSH col1 . translateSHz 10 . upperBox Small Typical 10 $ rectNSWE (-2) (-5) (-10) 10
, colorSH col2 . translateSH (V3 0 (-2) 15) . rotateSH a . upperBox Small Typical 2 $
rectNSWE 10 0 (-2) 2
]
)
makeSwitchSPic ::
Color ->
Color ->
-- | Switch on effect
WdWd ->
-- | Switch off effect
WdWd ->
Button
makeSwitchSPic c1 c2 effOn effOff =
defaultButton & btEvent .~ ButtonSwitch effOn effOff c1 c2 False
makeSwitch ::
Color ->
Color ->
-- | Switch on effect
WdWd ->
-- | Switch off effect
WdWd ->
Button
makeSwitch col1 col2 = makeSwitchSPic col1 col2