Files
loop/src/Dodge/Creature/HandPos.hs
T

21 lines
753 B
Haskell

module Dodge.Creature.HandPos where
import Dodge.Data
--import Geometry
import Control.Lens
import Data.Maybe
-- the position of a weapon handle
aimingWeaponHandlePos :: Creature -> Item -> Float
aimingWeaponHandlePos cr it = case it ^? itUse. useAim . aimStance of
Just TwoHandTwist -> -5
Just OneHand -> 14
Just TwoHandFlat -> 1.2 * _crRad cr
Just LeaveHolstered -> 0
Nothing -> 0
aimingWeaponZeroPos :: Creature -> Item -> Float
aimingWeaponZeroPos cr it = aimingWeaponHandlePos cr it
- fromMaybe 0 (it ^? itDimension . dimPortage . handlePos)
aimingMuzzlePos :: Creature -> Item -> Float
aimingMuzzlePos cr it = aimingWeaponZeroPos cr it
+ fromMaybe 0 (it ^? itDimension . dimPortage . muzPos)