Files
loop/shader/shape/basic.frag
T
2023-03-14 20:24:33 +00:00

11 lines
174 B
GLSL

#version 450 core
in vec4 vCol;
in vec4 vPos;
layout (location=0) out vec4 fCol;
layout (location=1) out vec4 fPos;
void main()
{
fCol = vCol;
fPos = vec4(vPos.xyz,1);
}