Files
loop/src/Dodge/Render/Lights.hs
T

19 lines
602 B
Haskell

module Dodge.Render.Lights
( lightsForGloom
) where
import Dodge.Data
import Geometry
import Data.Maybe
import qualified Data.IntMap.Lazy as IM
lightsForGloom :: World -> [(Point3,Float,Point3)]
lightsForGloom w = mapMaybe getLS (IM.elems $ _lightSources w) ++ mapMaybe getTLS (_tempLightSources w)
where
getLS = getlsparam . _lsParam
getTLS = getlsparam . _tlsParam
getlsparam ls
| dist (_cameraCenter w) (fst2 $ _lsPos ls) > _viewDistance w + _lsRad ls = Nothing
| otherwise = Just ( _lsPos ls, _lsRad ls^(2::Int) , _lsCol ls)
fst2 (V3 a b _) = V2 a b