Files
loop/src/Dodge/RandomHelp.hs
T

68 lines
2.3 KiB
Haskell

module Dodge.RandomHelp where
import Geometry
import Geometry.Data
import System.Random
import Control.Monad.State
import Data.List
randomRanges :: (Random a,RandomGen g) => [a] -> State g a
randomRanges xs = join $ takeOne $ f xs
where f (x:y:ys) = (state (randomR (x,y))) : (f ys)
f _ = []
takeOne :: RandomGen g => [a] -> State g a
takeOne xs = state (randomR (0,length xs - 1)) >>= (\i -> return (xs !! i))
takeOneWeighted :: (RandomGen g, Random b, Ord b, Num b) => [b] -> [a] -> State g a
takeOneWeighted ws xs = state (randomR (0, sum ws))
>>= (\w -> return (xs !! (i w ws)))
where i y (z:zs) | y <= z = 0
| otherwise = 1 + i (y-z) zs
i y _ = 0
takeOneMore :: RandomGen g => ([a],[a]) -> State g ([a],[a])
takeOneMore (xs,[]) = error "trying to takeOneMore from empty list"
takeOneMore (xs,ys) = do
i <- state $ randomR (0,length ys - 1)
let (zs, w:ws) = splitAt i ys
return (w:xs, zs ++ ws)
takeNMore :: RandomGen g => Int -> ([a],[a]) -> State g ([a],[a])
takeNMore n p = foldr (const ((=<<) takeOneMore)) (return p) [1..n]
takeN :: RandomGen g => Int -> [a] -> State g [a]
takeN i xs = fmap fst $ takeNMore i ([],xs)
-- to randomly shuffle a list
shuffle :: RandomGen g => [a] -> State g [a]
shuffle xs = do
let l = length xs
rands <- forM [0..l-1] $ \i -> state $ randomR (0,i)
let f ys rand = let (as,b:bs) = splitAt rand ys
in (as ++ bs, b)
let (_,zs) = mapAccumR f xs rands
return zs
randomSelectionFromList :: RandomGen g => Float -> [a] -> State g [a]
randomSelectionFromList p = filterM $ const $ randProb p
randProb :: RandomGen g => Float -> State g Bool
randProb p = do p1 <- state $ randomR (0,1)
return (p1 < p)
randInCirc :: RandomGen g => Float -> State g Point2
randInCirc maxRad = do rad <- state $ randomR (0,maxRad)
ang <- state $ randomR (0,2*pi)
return $ rad *.* unitVectorAtAngle ang
randInRect :: RandomGen g => Float -> Float -> State g Point2
randInRect w h = do x <- state $ randomR (0,w)
y <- state $ randomR (0,h)
return (x,y)
maybeTakeOne :: RandomGen g => [a] -> State g (Maybe a)
maybeTakeOne [] = return Nothing
maybeTakeOne xs = state (randomR (0,length xs - 1)) >>= (\i -> return (Just (xs !! i)))