Files
loop/src/Dodge/Creature/Property.hs
T
2021-12-05 12:29:01 +00:00

26 lines
818 B
Haskell

module Dodge.Creature.Property
( crIsArmouredFrom
, crNearSeg
, crNearPoint
) where
import Dodge.Data
import Geometry
import Control.Lens
crIsArmouredFrom :: Point2 -> Creature -> Bool
crIsArmouredFrom p cr
= p /= _crPos cr
&& any (\it -> it ^? itType == Just FRONTARMOUR) (_crInv cr)
&& angleVV (unitVectorAtAngle $ _crDir cr) (p -.- _crPos cr) < pi/2
-- even though angleVV can generate NaN, the comparison seems to deal with it
--crOnSeg :: Point2 -> Point2 -> Creature -> Bool
--crOnSeg p1 p2 cr = circOnSeg p1 p2 (_crPos cr) (_crRad cr)
crNearSeg :: Float -> Point2 -> Point2 -> Creature -> Bool
crNearSeg d p1 p2 cr = circOnSeg p1 p2 (_crPos cr) (_crRad cr + d)
crNearPoint :: Float -> Point2 -> Creature -> Bool
crNearPoint d p cr = dist (_crPos cr) p < d + _crRad cr