Files
loop/src/Dodge/Item/Random.hs
T

11 lines
265 B
Haskell

module Dodge.Item.Random where
import Dodge.Data
import Dodge.RandomHelp
import Dodge.Item.Weapon.BulletGuns
import Control.Monad.State
import System.Random
randBlockBreakWeapon :: RandomGen g => State g Item
randBlockBreakWeapon = takeOne [bangStick 1,bangCane]