Files
loop/src/Dodge/Creature/SwarmCrit.hs
T
2022-06-04 12:42:18 +01:00

48 lines
1.2 KiB
Haskell

module Dodge.Creature.SwarmCrit
( swarmCrit
) where
import Dodge.Data
import Dodge.Default
import Dodge.Creature.Picture
import Dodge.Creature.Update
--import Dodge.Creature.ChainUpdates
import Dodge.Creature.Boid
import Dodge.Creature.ReaderUpdate
import Dodge.Creature.Perception
--import Dodge.Creature.Impulse
--import Dodge.Creature.State
import Picture
import Control.Lens
swarmCrit :: Creature
swarmCrit = defaultCreature
{ _crUpdate = defaultImpulsive
[ flockToPointUsing' (encircleDistP 100) (meleeHeadingMove 0.1 0.1 (pi/4) 3.9)
, const (crMeleeCooldown %~ max 0 . subtract 1)
, perceptionUpdate [0]
, const doStrategyActions
, targetYouWhenCognizant
]
-- , doStrategyActions
-- , targetYouWhenCognizant
, _crHP = 1
, _crRad = 2
, _crMass = 2
, _crPict = basicCrPict
, _crCorpse = basicCrCorpse
, _crFaction = ColorFaction yellow
, _crMeleeCooldown = 0
}
& crSkin . skinUpper .~ light4 yellow
--swarmCritMoveFunc :: Creature -> Point2 -> Creature -> Point2
--swarmCritMoveFunc tcr cenp cr
-- | targBehindCrit
-- where
-- cpos = _crPos cr
-- ypos = _crPos tcr